Populærkulturelle forestillinger av utvidet virkelighet
Makt og (u)leselige identiteter når verden blir en skjerm
Bibliographic Data
| ID | 21569902 |
|---|---|
| Authors | Marianne Gunderson (0000-0003-2794-4848, University of Bergen, corresponding author) |
| Year | 2021 |
| Volume | 45 |
| Issue | 2-3 |
| Pages | 89-104 |
| Publication date | 2021-09-10 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Tidsskrift for kjønnsforskning (JOURNAL) |
| Journal identifiers | ISSN: 0809-6341 • E-ISSN: 1891-1781 |
| Publisher | Scandinavian University Press (PUBLISHER • NO) |
| DOI | 10.18261/issn.1891-1781-2021-02-03-03 |
| OpenAlex | W3200080762 |
| Language | EN |
| Citations received | 2 |
| References cited | 40 |
Augmented reality, where digital objects are overlaid and combined with the ordinary visual surface, is a technology under rapid development, which has long been a part of visions of the digital future. In this article, I examine how gaze and power are coded into three pop-cultural visions of augmented reality. By analyzing representations of augmented reality in science fiction through the lens of feminist theory on performativity and intelligibility, visibility and race, gendered gaze, and algorithmic normativity, this paper provides a critical understanding of augmented reality as a visual technology, and how it might change or reinforce possible norms and power relations. In these futures where the screen no longer has any boundaries, both cooperative and reluctant bodies are inscribed with gendered and racialized digital markers. Reading visions of augmented reality through feminist theory, I argue that augmented reality technologies enter into assemblages of people, discourses, and technologies, where none of the actors necessarily has an overview. In these assemblages, augmented reality takes on a performative and norm-bearing role, by forming a grid of intelligibility that codifies identities, structures hierarchical relationships, and scripts social interactions
Aesthetics · Art · Augmented reality · Epistemology · Human–computer interaction · Media studies · Performative utterance · Performativity · Reality television · Social reality · Social science · Sociology · Vision · Anthropology · Augmented Reality Applications · Computer Science · Digital Games and Media · Gender Studies · Innovative Human-Technology Interaction · Philosophy
The Politics of Aesthetics
Dark Horizons
Visual and Other Pleasures
Unthought
If…Then
A Survey of Augmented Reality
Populærkulturelle forestillinger av utvidet virkelighet
Rethinking Vulnerability and Resistance
Imagining Surveillance
Seeing Ourselves Through Technology
Dark Matters
Undoing Gender
A Feminist Critique of Artificial Intelligence
Agency, race and utopia
Bodies that matter
Visible identities
Virtual corporeality
Imagining surveillance
How should we theorize algorithms? Five ideal types in analyzing algorithmic normativities
Almost the same, but not quite
Bodies That Matter
Primate Visions
| Unique citing works | 2 |
|---|---|
| Citations per year | 0,4 |
| Citation span | 2021 - 2024 (4) |
| Citation velocity | recent |
| Highly cited | No |
| Citation types | Neutral: 2 |