Game-changing education
Evaluating the impact of gamification on transversal skills and academic outcomes in higher education
Bibliographic Data
| ID | 21577784 |
|---|---|
| Authors | Cecilia Latorre-Cosculluela (0000-0002-6083-8759, Universidad de Zaragoza, corresponding author), Verónica Sierra-Sánchez (0000-0001-7861-2400, Universidad de Zaragoza), Cristina Suárez (0000-0003-2579-0734, Universidad de Alcalá) |
| Year | 2026 |
| Volume | 138 |
| Pages | 103013 |
| Publication date | 2026-01-01 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | International Journal of Educational Research (JOURNAL) |
| Journal identifiers | ISSN: 0883-0355 • E-ISSN: 1873-538X |
| Publisher | Elsevier BV (PUBLISHER) |
| DOI | 10.1016/j.ijer.2026.103013 |
| OpenAlex | W7160331534 |
| Language | EN |
| References cited | 29 |
Academic achievement · Higher education · Learning development · Educational Games and Gamification · Technology-Enhanced Education Studies · Virtual Reality Applications and Impacts
How gamification motivates
Brick by Brick
The Gamification of Learning
The effect of gamification on motivation and engagement
Gamified learning in higher education
Is it all a game? Understanding the principles of gamification
A meta-analysis on the influence of gamification in formal educational settings on affective and behavioral outcomes
Learning analytics for online game-Based learning
Using gamification to support learning in K‐12 education
Gamification during Covid-19
On Qualitative Differences in Learning-ii Outcome as a Function of the Learner's Conception of the Task
| Citation velocity | historical |
|---|---|
| Highly cited | No |