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How tutors scaffold learning during puzzle game play

Bibliographic Data

ID21618792
AuthorsCarolyn Gray Anderson (0000-0001-5316-6555, University of Utah, corresponding author), Zack Carpenter (0000-0002-5193-7501, University of Minnesota), Basel Hussein (Digital First Media (United States)), Shima Salehi (0000-0001-6077-3193, Stanford University), David Deliema (0000-0002-2014-0313, University of Minnesota)
Year2026
Publication date2026-06-29
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueEducational Technology Research and Development (JOURNAL)
Journal identifiersISSN: 1042-1629 • E-ISSN: 1556-6501
PublisherSpringer Science and Business Media LLC (PUBLISHER)
DOI10.1007/s11423-026-10658-3
OpenAlexW7166525497
LanguageEN
References cited96

Computer-Assisted Instruction · Educational game · Educational technology · Electronic learning · Instructional design · Scaffold · Teaching method · Artificial Intelligence in Games · Educational Games and Gamification · Mobile Learning in Education

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