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Interactive media and time assessment

How an openpose-based screen affects people’s perceived time and experience

Bibliographic Data

ID21628764
AuthorsQianhui Shen (0009-0004-8257-7934, Hong Kong Polytechnic University, corresponding author), Ruizhen Li (0000-0003-0092-4580, Southwest Jiaotong University), Yating Li (0009-0005-3045-8332, Hong Kong Polytechnic University), Chunhui Jing (0000-0002-0597-2218, Southwest Jiaotong University), Shu Feng (0000-0002-7767-0964, Southwest Jiaotong University), Tiecheng Ding (Southwest Jiaotong University), Dongyu Yu (0000-0002-6033-2440, Southwest Jiaotong University), Jinyi Zhi (0000-0002-4213-984X, Southwest Jiaotong University), Henry Ma (0000-0003-3910-8265, Hong Kong Polytechnic University)
Year2026
Volume45
Issue7
Publication date2026-04-01
Open AccessYes
TypeARTICLE
VenueCurrent Psychology (JOURNAL)
Journal identifiersISSN: 1046-1310 • E-ISSN: 1936-4733
PublisherSpringer Science and Business Media LLC (PUBLISHER)
DOI10.1007/s12144-025-08506-3
OpenAlexW7144066410
LanguageEN
References cited45

Interactive media has demonstrated potential in reducing perceived waiting times and enhancing user experiences across various public contexts. However, its specific effects within traffic environments remain unexplored. This study investigated how different forms of visual media influence individuals' perceived screen effectiveness and perceived waiting time during red-light waiting periods. A within-subjects experiment (N = 44, aged 18–35, gender-balanced) compared the same screen under three different conditions: static condition, linear condition, and interactive condition. Participants estimated their perceived waiting time and reported their perceived screen effectiveness after experienced each condition. The results revealed that the screen under OpenPose-based interactive condition significantly shortened participants' perceived waiting time compared with both the static and linear conditions. Moreover, participants using the screen with interactive condition showed better perceived screen effectiveness, for example, higher levels of engagement and pleasure while reducing boredom and anxiety. Furthermore, higher ratings of negative perceived screen effectiveness were associated with longer perceived waiting times. These findings suggest that embodied interactivity, enabled by OpenPose-based technology, can meaningfully alter subjective time perception and emotional experiences in everyday waiting scenarios. This study extends the application of interactive media to traffic contexts and provides empirical evidence for the potential of embodied interaction design in improving public experience and environmental perception

Interactive media · Perception · Social media · Flow Experience in Various Fields · Media Influence and Health · Visual and Cognitive Learning Processes

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