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Bibliographic Data

ID21629883
AuthorsM P Schijven (0000-0001-7013-0116, GGD Amsterdam), Toshiko Kikkawa (0000-0002-7970-5788, Keio University)
Year2024
Volume55
Issue5
Pages789-790
Publication date2024-10-01
Open AccessYes
TypeARTICLE
VenueSimulation & Gaming (JOURNAL)
Journal identifiersISSN: 1046-8781 • E-ISSN: 1552-826X
PublisherSAGE Publications (PUBLISHER • US)
DOI10.1177/10468781241271497
OpenAlexW4401406803
LanguageEN

Dear readers of Simulation and Gaming,One of your EIC's -Toshiko Kikkawais Japanese and this may (possibly) come as a surprise, also a licensed Japanese tea ceremony teacher.As a sign of hospitality, she would like to indulge you a bit in explaining how a formal Japanese tea ceremony is carried out.There are in fact many variations in how a proper ceremony should be held, depending on the season, room setting, utensils, and so on.It is a kind of game between a host and the guests who jointly decide on the theme of a particular tea ceremony.For example, when a tea ceremony party is held in December, the host uses tea bowls and utensils related to the season, and in addition, changes the interior of the room to fit the season subtly.The host challenges her audience by proposing a riddle about the theme of the tea party, and the guests try to find out the solution to the riddle during tea conversation.Both to propose and solve the riddle, the host and guests respectively should have a wide range of knowledge such as history, season, literature, etc.Even though there are many variations, the basic procedure andsteps of a tea ceremony remain constant.In other words, it is an orchestrated ritual.We realize that in every culture there are many rituals in many different areas.Some of them can perhaps be interpreted as 'games' since participants should know the rules and follow them for the ritual to pass.Some say about these rituals, the rules are 'the tradition' and therefore cannot be changed to adapt to time or circumstances.But the rituals that remain and persist throughout the times and generations are those that do allow for some change.Culture and its rites are never static but need to be flexible to survive and be passed on.If not, rites and rituals are to die with the culture itself

Business · Knowledge management · Process management · Artificial Intelligence in Games · Computer Science · Digital Games and Media · Educational Games and Gamification · Psychology

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