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Leveraging Gamification to Foster Diversity and Inclusion in Healthcare

Bibliographic Data

ID21629978
AuthorsM P Schijven (0000-0001-7013-0116, GGD Amsterdam, corresponding author), Toshiko Kikkawa (0000-0002-7970-5788, Keio University)
Year2025
Volume56
Issue6
Pages527-531
Publication date2025-12-01
Open AccessYes
TypeARTICLE
VenueSimulation & Gaming (JOURNAL)
Journal identifiersISSN: 1046-8781 • E-ISSN: 1552-826X
PublisherSAGE Publications (PUBLISHER • US)
DOI10.1177/10468781251372524
OpenAlexW4413744717
LanguageEN
References cited7

Health care · Knowledge management · Political science · Public relations · Sociology · Computer Science · Educational Games and Gamification · Gender and Technology in Education · Psychology · Social Psychology · Technology Adoption and User Behaviour

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  • An innovative gamification tool to enhance intercultural competence and self-efficacy among healthcare professionals caring for vulnerable migrants and refugees

    Open Access•Ruben Moreno-Comellas, Adrià Murias‐Closas et al.•International Journal for Equity…•2024

  • Gamification towards and alongside equity, diversity and inclusion

    Open Access•Ana Carolina Tomé Klock, Paula T Palomino et al.•New Media & Society•2024

Highly citedNo

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