Exploring Eye Contact in Virtual Environments
The Compositor Mirror Tool, Areas of Interest, and Public Speaking Competency
Bibliographic Data
| ID | 21633247 |
|---|---|
| Authors | Luke LeFebvre (0000-0001-7578-1102, University of Kentucky, corresponding author), Leah Lefebvre (0000-0002-7307-2895, University of Alabama), Mike Allen (0000-0002-0893-9106, University of Wisconsin–Milwaukee) |
| Year | 2021 |
| Volume | 72 |
| Issue | 6 |
| Pages | 1053-1072 |
| Publication date | 2021-11-02 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Communication Studies (JOURNAL) |
| Journal identifiers | ISSN: 1051-0974 • E-ISSN: 1745-1035 |
| Publisher | Informa UK Limited (PUBLISHER • GB) |
| DOI | 10.1080/10510974.2021.2011353 |
| OpenAlex | W4200425346 |
| Language | EN |
| Citations received | 3 |
| References cited | 45 |
Eye contact is considered a quintessential aspect of a speaker’s delivery when interacting with an audience. This exploratory study investigated a specific area of interest (AOI) exhibited by speakers in a technologically mediated virtual environment (VE). Such virtual immersion allows speakers to present to audience members and utilize their speaker notes all within a digital replication of the physical speaking environment. A Compositor Mirror Tool (CMT) enables others a first-person point-of-view through the speaker’s head mounted display. Participants (N = 12) were college students enrolled in an introductory public speaking course who completed informative and persuasive speech practices and a post-immersion survey. Seventeen presentations produced nearly 120-minutes of data. The CMT revealed insights into speakers’ AOI and managed their time between audience and speaker notes. Examination of AOI orientations revealed varying proportions for speakers with an average ratio of 60:40 (audience to speaker notes). Note design may contribute to dependence on downward AOI. Correlational analyses observed insights into speakers’ experience in the VE that relate to retrospective speech understanding. VEs coupled with CMT demonstrates promise for impacting psychomotor skills for when speakers communicate within technologically mediated environments for competent skills transfer to reality
Exploratory research · Eye contact · Human–computer interaction · Linguistics · Multimedia · Psychomotor learning · Public speaking · Sociology · Communication · Communication in Education and Healthcare · Computer Science · Psychology · Team Dynamics and Performance · Virtual Reality Applications and Impacts
Virtual Reality for Enhanced Ecological Validity and Experimental Control in the Clinical, Affective and Social Neurosciences
Technology acceptance model
The Measurement of Eye Contact in Human Interactions
Gaze and eye contact
Does virtual reality help to cut the Gordian knot between ecological validity and experimental control
Areas of Interest as a Signal Detection Problem in Behavioral Eye‐Tracking Research
Constrained rationality
Eye-Contact, Distance and Affiliation
Variable Delay of Feedback Procedures and Subsequent Concept Formation Transfer
Virtual Reality
| Unique citing works | 3 |
|---|---|
| Citations per year | 1 |
| Citation span | 2023 - 2026 (4) |
| Citation velocity | current |
| Highly cited | No |
| Citation types | Neutral: 3 |