Using Design-Based Implementation Research to Design the “Mentoring Through Tinkering” Youth Program
Bibliographic Data
| ID | 21746198 |
|---|---|
| Authors | Peter Seow (0000-0002-4894-1155), Haoran Xue, David Hung (0000-0002-6561-3735), Chin-Lee Ker |
| Year | 2024 |
| Volume | 34 |
| Issue | 2 |
| Pages | 1-30 |
| Publication date | 2024-01-01 |
| Open Access | No |
| Type | ARTICLE |
| Venue | Children Youth and Environments (JOURNAL) |
| Journal identifiers | ISSN: 1546-2250 • E-ISSN: 1546-2250 |
| Publisher | Project MUSE (PUBLISHER • US) |
| DOI | 10.1353/cye.2024.a938203 |
| OpenAlex | W4402873815 |
| Language | EN |
Program design is crucial in youth development, mentoring, after-school, and community-based programs. However, current approaches to youth program design are often limited by: 1) lack of clarity in intended program outcomes; 2) difficulties in adjusting programs to different contexts; and 3) long-term program sustainability. This paper addresses these challenges by exploring the application of Design-Based Implementation Research (DBIR) and conjecture mapping in designing a youth program in Singapore. By emphasizing targeted outcomes, contextual considerations, and stakeholder experiences, the DBIR approach offers a promising solution to enhance youth program design. This paper demonstrates the effectiveness of DBIR and conjecture mapping in improving program design, while also acknowledging and discussing the contextual limitations and considerations of this approach
Engineering management · Computer Science · Education Systems and Policy · Engineering · Mentoring and Academic Development · Youth Development and Social Support
| Highly cited | No |
|---|