Gifted Physics Students Engage with the Sustainable Development Goals Through Game-Based Learning
Bibliographic Data
| ID | 22006206 |
|---|---|
| Authors | Sevim Bezen (0000-0002-0304-5314, Hacettepe University, corresponding author), Semra Tanriöver (0000-0003-0979-9384, MİLLİ EĞİTİM BAKANLIĞI) |
| Year | 2026 |
| Volume | 16 |
| Issue | 1 |
| Publication date | 2026-01-01 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | SAGE Open (JOURNAL) |
| Journal identifiers | ISSN: 2158-2440 • E-ISSN: 2158-2440 |
| Publisher | SAGE Publications (PUBLISHER • US) |
| DOI | 10.1177/21582440261423757 |
| OpenAlex | W7130507070 |
| Language | EN |
| References cited | 43 |
This qualitative case study examines how game-based learning structured around the 5E learning model enhances ninth-grade gifted physics students’ understanding of the Sustainable Development Goals (SDGs). Conducted in a Science and Art Centre located in a developing country, the study aimed to explore students’ knowledge of the SDGs through a 6-week (12 class periods) game-based instructional process. During the intervention, students participated in a researcher-designed lesson plan consisting of interactive, game-based activities encompassing all 17 SDGs. Data were collected through pre- and post-intervention visual (drawing) and written expression tasks. The collected data were analyzed using an inductive content analysis approach, in which students’ drawings and written narratives were coded according to the SDG goals and their sub-targets. To ensure the reliability and consistency of the coding process, expert review was employed. Students were asked to produce drawings and accompanying explanations related to the SDGs before the intervention, and the same tasks were repeated after the intervention to examine changes in their conceptual understanding. The findings indicate that students developed more accurate, detailed, and goal-specific representations in their drawings and written explanations. The results further reveal that students were able to articulate the purposes of the SDGs and the relationships among different goals in a clearer and more reasoned manner. Overall, the findings suggest that implementing game-based learning within the constructivist 5E learning model is an effective approach for supporting sustainability education among gifted physics students
Conceptual change · Education for sustainable development · Narrative · Qualitative research · Science education · Teaching method · Education, Achievement, and Giftedness · Environmental Education and Sustainability · Science Education and Pedagogy
Education for Sustainable Development Goals
Why Minimal Guidance During Instruction Does Not Work
Museum game-based learning
Physics Education and Sustainable Development
Exploring the interconnected nature of the sustainable development goals
Game-Based Learning for Sustainable Development
The long-term effects of introducing the 5E model of instruction on students’ conceptual learning
A Trial Patch to Sustainable Development
Game Creation as a Pedagogical Model for SDG Education
Game-Based Learning and Systems Thinking
Existing gaps in understanding Sustainable Development Goals interactions
| Citation velocity | historical |
|---|---|
| Highly cited | No |