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Needs and Performance Analysis for Changes in Higher Education and Implementation of Artificial Intelligence, Machine Learning, and Extended Reality

Bibliographic Data

ID22046652
AuthorsMilena Ilić (0000-0002-9719-175X, University of Arts in Belgrade, corresponding author), Dan Gheorghe Păun (0000-0002-9859-7399, Spiru Haret University), Dan Păun (Spiru Haret University), Nevenka Popović Šević (0000-0002-7435-2979, University of Arts in Belgrade), Aleksandra Hadžić (Belgrade Open School), Rocsana Bucea-Manea-Țoniș (0000-0003-2708-1325, Spiru Haret University)
Year2021
Volume11
Issue10
Pages568
Publication date2021-09-23
Open AccessYes
TypeARTICLE
VenueEducation Sciences (JOURNAL)
Journal identifiersISSN: 2227-7102 • E-ISSN: 2227-7102
PublisherMDPI AG (PUBLISHER • IT)
DOI10.3390/educsci11100568
OpenAlexW3199209374
LanguageEN
Citations received7
References cited13

Higher education in the Republic of Serbia needs to be reformed. This paper presents a performance analysis of the changes that the authors assume are mandatory, presenting the research problem this article addresses. Cabinet research, performed by analyzing the theoretical building blocks of available knowledge and experience, is underway. Articles and studies from various publications, such as academic journals and institutes, were used as sources. In addition, academic articles and papers and studies about artificial intelligence, machine learning, and extended reality were also consulted. The authors consider that these technologies could be of great assistance in developing a new higher education strategy. Further, this research is exploratory given that information from the 100 Serbian students from selected higher education institutions was used to better understand if these technologies are welcomed by students. Based on SmartPls software, the research analysis proved that artificial intelligence (AI) and machine learning (ML) are appropriate technologies implemented in higher education institutions (HEI) to develop skills among students, a collaborative learning environment, and an accessible research environment. Additionally, extended reality (XR) facilitates increased motivation, engagement, and learning-by-doing activities between students, offering a realistic environment for learning

Exploratory research · Higher education · Knowledge management · Learning environment · Mathematics education · Political science · Serbian · Social science · Sociology · Computer Science · E-Learning and Knowledge Management · Online Learning and Analytics · Psychology · Scientific Research and Technology · Artificial Intelligence

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Citations per year1.4
Citation span2021 - 2026 (6)
Highly citedNo

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