Management Models for Digital Art Academies
Bibliographic Data
| ID | 22198212 |
|---|---|
| Authors | Bhaskar Mitra (0000-0002-9666-4404, Parul University), Amanveer Singh (0009-0008-4834-2663, Chitkara University), Palak Sharma (0000-0001-8870-9097, Noida International University), Fehmina Khalique (0000-0002-2519-3174, Noida International University), Nuzhat Ahmad Yatoo (0000-0002-6012-326X, Vinayaka Missions University), Satya Ranjan Das (Siksha O Anusandhan University), Gajanan Chavan (International Institute of Information Technology) |
| Year | 2025 |
| Volume | 6 |
| Issue | 4s |
| Pages | 474-483 |
| Publication date | 2025-12-25 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | ShodhKosh: Journal of Visual and Performing Arts (JOURNAL) |
| Journal identifiers | ISSN: 2582-7472 • E-ISSN: 2582-7472 |
| Publisher | Granthaalayah Publications and Printers (PUBLISHER • IN) |
| DOI | 10.29121/shodhkosh.v6.i4s.2025.6872 |
| OpenAlex | W7117432762 |
| Language | CA |
| References cited | 16 |
The emergence of digital art academies is a paradigm shift in the organization, management, and delivery of creative education. The present paper explores in-depth management models that would apply to digital and hybrid creative institutions that are a combination of traditional studio pedagogy and AI-powered and data-driven models. The paper starts with an examination of traditional art academy governance and how they are constrained to deal with digitally mediated creative practices. After that, it examines the digitalization of academic organizations, including virtual forms of governance, interdisciplinary cooperation and the use of AI in administrative procedures. Particular focus is given to the pedagogical models in which new technologies are combined: AI, VR/AR, and multimodal learning tools to improve curricula based on creative competencies. The paper also expounds on technological infrastructures that support distributed creative ecosystems including cloud-based learning management systems, digital asset repositories as well as virtual studios. Besides, the human resource aspect is also handled, with innovative hiring, upskilling processes and faculty-industry cooperations. Outside operational management, such issues as sustainability and ethics are crucial, and it is highlighted to offer inclusive, accessible, and eco-friendly creative education. A conclusion has been offered at the end of the paper by suggesting the framework of resilient, adaptive, and ethically justified management systems, which can bring digital art academies on the road to future preparedness. The suggested models do not only redefine the administrative effectiveness, but also enhance the cultural and educational purpose of the digital age art institutions
Corporate governance · Creative brief · Creativity · Curriculum · Digital art · Studio · Sustainability · Art, Technology, and Culture · Artistic and Creative Research · Creativity in Education and Neuroscience
Creativity and technology in teaching and learning
Enhancing perceived digital literacy skills and creative self-concept through gamified learning environments
Enhancing student's computational thinking skills with student-generated questions strategy in a game-based learning platform
Designing the digital in authentic assessment
| Citation velocity | historical |
|---|---|
| Highly cited | No |