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Architectural Contextualization of Heritage Museum Artifacts Using Augmented Reality

Bibliographic Data

ID23039201
AuthorsEslam Nofal (0000-0002-4687-266X, KU Leuven), Ahmed Magdy Elhanafi (German University in Cairo), Hendrik Hameeuw (0000-0002-5406-5323, KU Leuven), Andrew Vande Moere (0000-0002-0085-4941, KU Leuven)
Year2018
Volume2
Issue1
Pages42-67
Publication date2018-09-23
Open AccessYes
TypeARTICLE
VenueStudies in Digital Heritage (JOURNAL)
Journal identifiersISSN: 2574-1748 • E-ISSN: 2574-1748
PublisherIUScholarWorks (PUBLISHER)
DOI10.14434/sdh.v2i1.24500
OpenAlexW2892601453
LanguageEN
Citations received1
References cited4

Context is crucial for understanding meanings and values of heritage. Several heritage artifacts from recently destroyed monuments are exhibited in different museums around the world. As such contextualizing those isolated heritage artifacts enables museums to communicate architectural and spatial qualities of the original context to their visitors. With the rapid evolution of digital technologies, museums started to incorporate Augmented Reality (AR) to present and interpret their collections in more appealing and exciting ways. AR allows both an enrichment of heritage communication, and also encouragement of interactivity in museums. Through a field study in a real-world museum environment, we investigated how AR enhances the communication of the original context of an isolated artifact from the Nimrud palace in Iraq. We deployed a mixed-method evaluation methodology that led to an effective and engaging communication of the architectural context of that artifact, particularly perceiving and recalling architectural features and spatial dimensions. We conclude the paper with a set of discussion points about how AR positively affects visitors’ memorability of architectural qualities, and how it provokes their curiosity to explore more information. We highlight some considerations about AR visualization, such as how levels of embellishment direct user’s focus of attention, and which aspects should be considered when using AR abstract visualization to communicate heritage. We outline several design recommendations to overcome current AR usability issues in museums about intuition, freedom of movement, and age-related differences.

Archaeology · Artifact (error) · Augmented reality · Context (archaeology) · Contextualization · Cultural heritage · Curiosity · Human–computer interaction · Interactivity · Interpretation (philosophy) · Multimedia · Visualization · Artificial Intelligence · Augmented Reality Applications · Computer Science · History · Museums and Cultural Heritage · Psychology · Virtual Reality Applications and Impacts

  • Conveying Intangible Cultural Heritage in Museums with Interactive Storytelling and Projection Mapping

    Open Access•Vasiliki Nikolakopoulou, Petros Printezis et al.•Heritage•2022

  • Affordances and Limitations of Immersive Participatory Augmented Reality Simulations for Teaching and Learning

    Open Access•Matt Dunleavy, Christopher Dede et al.•Journal of Science Education and…•2009

  • Recent advances in augmented reality

    Open Access•Ronald T Azuma, R Azuma et al.•IEEE Computer Graphics and…•2001

  • Experiencing the Digital World

    Open Access•Laura King, James F Stark et al.•Heritage & Society•2016

  • The role of the museum in interpretation

    Colin Thompson, Colin P Thompson•International Journal of Heritage…•1994

Citations per year0.25
Citation span2022 - 2022 (1)
Highly citedNo

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Open DOIOpen Access
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