Gaming for Beginners
Bibliographic Data
| ID | 2409320 |
|---|---|
| Authors | Toby Miller (0000-0002-4957-7770, University of California, Riverside, corresponding author) |
| Year | 2006 |
| Volume | 1 |
| Issue | 1 |
| Pages | 5-12 |
| Publication date | 2006-01-01 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Games and Culture (JOURNAL) |
| Journal identifiers | ISSN: 1555-4120 • E-ISSN: 1555-4139 |
| Publisher | SAGE Publications Inc (PUBLISHER) |
| DOI | 10.1177/1555412005281403 |
| OpenAlex | W2167061522 |
| Language | EN |
| Citations received | 10 |
| References cited | 12 |
This article examines the history of moral panics about media, gleans some lessons from media studies that can help the study of electronic games, and is critical of both utopic and dystopic, cybertarian and pessimistic accounts of gaming
Advertising · Aesthetics · Art · Business · Criminology · Epistemology · Game studies · Media studies · Moral panic · Multimedia · Pessimism · Sociology · Cinema and Media Studies · Computer Science · Gothic Literature and Media Analysis · Music History and Culture · Philosophy · Psychology
Don't Hate the Player, Hate the Game
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Signs of meta-change in second modernity
Learning to leisure
Retour sur les game studies . Comprendre et dépasser les approches formelles et culturelles du jeu vidéo
The development of possible worlds in an online video game
Introduction
Age of New Media Empires
Restricted Play
Video Game Concerts
| Unique citing works | 10 |
|---|---|
| Citations per year | 0,5 |
| Citation span | 2006 - 2025 (20) |
| Citation velocity | recent |
| Highly cited | No |
| Citation types | Neutral: 10 |