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Forecasting the Experience of Future Entertainment Technology

Interactive Storytelling” and Media Enjoyment

Bibliographic Data

ID2409475
AuthorsChristoph Klimmt (0000-0002-2725-6378, Hanover University of Music Drama and Media, corresponding author), Christian Roth (0000-0001-7105-7758), Ivar Vermeulen (0000-0003-3589-8773), Peter Vorderer (University of Mannheim), Franziska Susanne Roth
Year2012
Volume7
Issue3
Pages187-208
Publication date2012-05-01
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueGames and Culture (JOURNAL)
Journal identifiersISSN: 1555-4120 • E-ISSN: 1555-4139
PublisherSAGE Publications Inc (PUBLISHER)
DOI10.1177/1555412012451123
OpenAlexW2167174346
LanguageEN
Citations received11
References cited34

Advances in gaming and other entertainment technologies are evolving rapidly and create new conceptual challenges for understanding and explaining the user experiences they can facilitate. The present article reports a prospective study on a particularly promising entertainment technology of the future: Interactive storytelling (IS). Integrating various streams of computing technology, such as advanced visualization, natural speech processing, and autonomous agents, IS systems are envisioned to offer new, personalized and thus unique kinds of entertainment to mass audiences of the future. The authors refer to existing models of media entertainment for a theoretical analysis and analyze expert interviews with members of the international IS development community to lay out the foundations for a forecast model of the entertainment experience of future IS systems. The resulting model organizes fundamental requirements, modes of users' information processing, and specific types of (pleasant) experiences, which holds implications for (future) entertainment theory and research that accompanies further development of IS media

Conceptual model · Data science · Entertainment · Human–computer interaction · Multimedia · Narrative · Political science · Storytelling · Computer Science · Digital Games and Media · Media Influence and Health · Media, Gender, and Advertising

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Unique citing works11
Citations per year0,92
Citation span2014 - 2022 (9)
Citation velocityhistorical
Highly citedNo
Citation typesNeutral: 11

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