Virtual Aamjiwnaang
Indigenous interactive storytelling
Bibliographic Data
| ID | 5844640 |
|---|---|
| Authors | Laurence Butet-Roch (0000-0003-4654-1657, University of British Columbia, corresponding author) |
| Year | 2021 |
| Publication date | 2021-05-23 |
| Peer Reviewed | Yes |
| Open Access | No |
| Type | PREPRINT |
| Publisher | Ryerson University Library and Archives (PUBLISHER) |
| DOI | 10.32920/ryerson.14656317 |
| OpenAlex | W4249434238 |
| Language | EN |
| Citations received | 1 |
| References cited | 8 |
Stories shape how we understand ourselves and the world around us. They inform our sense of belonging, and connect us to our past. Stories are our lives. And we are our stories. Given their undeniable weight, we ought to question what their form and content teaches us. Increasingly, stories are shared as interactive digital experiences; a reshaping that impacts their configuration, their reach and their outcome. For Indigenous peoples, who continue to resist the colonial paradigm, digital storytelling can represent a weapon of subtle yet pervasive colonialism or be a tool to talk back. Virtual Aamjiwnaang is an interactive platform that integrates Indigenous storytelling practices in recounting the lived realities of the Aamjiwnaang First Nation online. Inspired by the Two-Eyed Seeing approach, which encourages embracing multiple perspectives, and building on previous digital experiences, Virtual Aamjiwnaang proposes methods for creating digital territories that honour Indigenous ways of knowing
Aesthetics · Archaeology · Art · Colonialism · Digital Storytelling · Honour · Indigenous · Interactive Storytelling · Literature · Media studies · Narrative · Sociology · Storytelling · World Wide Web · Computer Science · Digital Storytelling and Education · History · Ecology
Community-based Indigenous Digital Storytelling with Elders and Youth
Decolonizing geographies of power
Cyberspace Is No Place for Tribalism
Two-Eyed Seeing and other lessons learned within a co-learning journey of bringing together indigenous and mainstream knowledges and ways of knowing
Making Things Our Own
Decolonizing Methodologies
Forecasting the Experience of Future Entertainment Technology
Storytelling in a digital age
| Unique citing works | 1 |
|---|---|
| Citations per year | 0,2 |
| Citation span | 2021 - 2021 (1) |
| Citation velocity | historical |
| Highly cited | No |
| Citation types | Neutral: 1 |