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The impacts of science, technology, engineering, art, and mathematic education on students’ performance through creative education

A meta-analysis

Bibliographic Data

ID24239485
AuthorsBerti Yolida (0000-0001-6458-8630, Faculty of Teacher Training and Education, University of Lampung), Abdurrahman Abdurrahman (0009-0002-3105-7627, Faculty of Teacher Training and Education, University of Lampung), Sunyono Sunyono (0000-0003-0091-1878, Faculty of Teacher Training and Education, University of Lampung), Een Yayah Haenilah (0000-0003-3475-7450, Faculty of Teacher Training and Education, University of Lampung), Hasan Hariri (0000-0002-3317-3691, Faculty of Teacher Training and Education, University of Lampung)
Year2026
Volume19
Issue2
Pages555-572
Publication date2026-10-21
Open AccessYes
TypeARTICLE
VenueCreativity Studies (JOURNAL)
Journal identifiersISSN: 2345-0487 • E-ISSN: 2345-0479
PublisherVilnius Gediminas Technical University (PUBLISHER)
DOI10.3846/cs.2026.19220
LanguageEN
References cited80

STEAM education is necessary to ensure the success of creative education. The interdisciplinary approach offered in STEAM learning considerably enables to shape student creativity. However, STEAM learning has not fully explored its various elements, particularly “Art” element. In fact, artistic and cultural values contained in “Art” are able to be the potential sources to develop creative education. Therefore, the purpose of this research is to investigate the impacts of implementing the STEAM approach in creative education. The review method was carried out using the PRISMA framework (Preferred Reporting Items for Systematic Reviews and Meta-Analysis) by analyzing 19 scientific publications involving 2520 students. The findings of this review show that the Art element plays an important role in STEAM learning, especially in creative education (the Size Effect ranges from 0.04–1.32). In addition, artistic and cultural integration by combining STEAM learning and EDP strategy (STEAM-EDP) is a promising step in enhancing students’ creative education as an effort to fulfill the demands of 21st century skills.

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