Collective creativity in STEAM Making activities
Bibliographic Data
| ID | 21348307 |
|---|---|
| Authors | Stella Timotheou (0000-0003-0941-0199, Cyprus University of Technology), Andri Ioannou (0000-0002-3570-6578, Cyprus University of Technology, corresponding author) |
| Year | 2021 |
| Volume | 114 |
| Issue | 2 |
| Pages | 130-138 |
| Publication date | 2021-03-04 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | The Journal of Educational Research (JOURNAL) |
| Journal identifiers | ISSN: 0022-0671 • E-ISSN: 1940-0675 |
| Publisher | Informa UK Limited (PUBLISHER • GB) |
| DOI | 10.1080/00220671.2021.1873721 |
| OpenAlex | W3128150677 |
| Language | EN |
| Citations received | 12 |
| References cited | 23 |
While some researchers have focused on the study of creativity in Making contexts, no work has so far documented learners’ collective creativity as they engage in Making projects. Research on the assessment of collective creativity in Making projects and the relationship between collective creativity and project success remains scarce. In the present investigation, we adopted a Making approach to teaching and learning in the STEAM domains. The study sought to investigate young learners’ collective creativity as they engaged in Making projects using arts, crafts and technological tools. Findings from the study suggest that Making activities can enact the development of collective creativity and that there is a statistically significant linear relationship between collective creativity (metacognitive, cognitive and socio-communicative dimensions) and project success
Cognition · Collective memory · Creativity · Creativity technique · Mathematics education · Pedagogy · Political science · The arts · Art Education and Development · Creativity in Education and Neuroscience · Design Education and Practice · Psychology · Social Psychology
Exploring the relationship between reading literacy and creativity competence
Secondary school students’ creativity in STEM education
Makerspaces for rethinking teaching and learning in K–12 education
Mining and evolutionary trends of STEAM research topics based on the dynamic topic model
Funds of knowledge in making
An exploratory case study of the use of a digital self-assessment tool of 21st-century skills in makerspace contexts
Learning design for short-duration e-textile workshops
Learning and innovation skills in making contexts
Trends, tensions, and futures of maker education research
Exploring Korean scientists’ perceptions of scientific creativity and education for scientific creativity
Product and process in collective creativity
STEAM Project-Based Learning Approach to Enhance Teaching-Learning Process in the Topic of Pascal’s Principle
| Unique citing works | 12 |
|---|---|
| Citations per year | 2,4 |
| Citation span | 2021 - 2026 (6) |
| Citation velocity | current |
| Highly cited | No |
| Citation types | Neutral: 12 |