Jogos digitais, identidade e identificação não-masculina / não-heterossexual
Bibliographic Data
| ID | 3101410 |
|---|---|
| Authors | Lucas Aguiar Goulart (0000-0003-2056-1318, Universidade Federal do Rio Grande do Sul), Henrique Caetano Nardi (0000-0001-6058-1642, Universidade Federal do Rio Grande do Sul) |
| Year | 2017 |
| Volume | 25 |
| Issue | 1 |
| Pages | 383-387 |
| Publication date | 2017-04-01 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Revista Estudos Feministas (JOURNAL) |
| Journal identifiers | ISSN: 0104-026X • E-ISSN: 1806-9584 |
| Publisher | FapUNIFESP (SciELO) (PUBLISHER) |
| DOI | 10.1590/1806-9584.2017v25n1p383 |
| OpenAlex | W2589846907 |
| SCIELO_PID | S0104-026X2017000100383 |
| Language | PT |
| Citations received | 2 |
| References cited | 5 |
Adrianne Shaw. Gaming at the Edge – Sexuality and Gender at the Margins of the Gamer Culture. Minneapolis: University of Minesotta Press, 2014
Human sexuality · Sociology · Cinema and Media Studies · Digital Games and Media · Gender Studies · Impact of Technology on Adolescents
| Unique citing works | 2 |
|---|---|
| Citations per year | 0,22 |
| Citation span | 2017 - 2023 (7) |
| Citation velocity | historical |
| Highly cited | No |
| Citation types | Neutral: 2 |