Cave
Making Collective Virtual Narrative: Best Paper Award
Bibliographic Data
| ID | 3980811 |
|---|---|
| Authors | Kris Layng (New York University, corresponding author), Ken Perlin (0000-0003-0701-4379, New York University, corresponding author), Sebastian Herscher (New York University, corresponding author), Corinne Brenner (New York University, 60 5th Ave, 3rd Floor, New York, NY 10011 U.S.A.), Corinne J Brenner (0000-0001-5564-6915, New York University, corresponding author), Thomas Meduri (New York University, corresponding author) |
| Year | 2019 |
| Volume | 52 |
| Issue | 4 |
| Pages | 349-356 |
| Publication date | 2019-08-01 |
| Peer Reviewed | Yes |
| Open Access | No |
| Type | ARTICLE |
| Venue | Leonardo (JOURNAL) |
| Journal identifiers | ISSN: 0024-094X • E-ISSN: 1530-9282 |
| Publisher | MIT Press - Journals (PUBLISHER) |
| DOI | 10.1162/leon_a_01776 |
| OpenAlex | W2962858143 |
| Language | EN |
| Citations received | 2 |
| References cited | 1 |
CAVE is a shared narrative six degrees of freedom (6DoF) virtual reality experience. In 3.5 days, 1,927 people attended its premiere at SIGGRAPH 2018. Thirty participants at a time each saw and heard the same narrative from their own individual location in the room, as they would when attending live theater. CAVE set out to disruptively change how audiences collectively experience immersive art and entertainment. Inspired by the social gatherings of theater and cinema, CAVE resonated with viewers in powerful and meaningful ways. Its specific pairing of colocated audiences and physically shared immersive narrative suggests a possible future path for shared cinematic experiences
Aesthetics · Art · Cave · Entertainment · Human–computer interaction · Literature · Movie theater · Narrative · Virtual reality · Visual arts · Computer Science · Digital Games and Media · History · Virtual Reality Applications and Impacts
| Unique citing works | 2 |
|---|---|
| Citations per year | 0.33 |
| Citation span | 2020 - 2024 (5) |
| Citation velocity | recent |
| Highly cited | No |
| Citation types | Neutral: 2 |