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The discourse structure of video games

A multimodal discourse semantics approach to game tutorials

Bibliographic Data

ID4358445
AuthorsJanina Wildfeuer (0000-0002-1330-8800, University of Groningen, corresponding author), Dušan Stamenković (0000-0002-0121-4591, University of Nis)
Year2022
Volume82
Pages28-51
Publication date2022-01-01
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueLanguage & Communication (JOURNAL)
Journal identifiersISSN: 0271-5309 • E-ISSN: 1873-3395
PublisherElsevier BV (PUBLISHER)
DOI10.1016/j.langcom.2021.11.005
OpenAlexW4200225833
LanguageEN
Citations received4
References cited27

The article proposes a multimodal discourse semantics approach to the analysis of video game tutorials that provides a discourse pragmatic analysis of the game canvases in these tutorials. The study mainly builds on linguistic approaches to formal dynamic discourse semantics that have already been successfully applied to other multimodal artefacts. The article will showcase the application of the resulting ‘logic of multimodal discourse interpretation’ to two specific cases of video game tutorials. This will outline particular discourse relations holding between events and segments in the tutorials as distinctive features of this video game genre and show the discursive patterns of these instructions

Discourse analysis · Interpretation (philosophy · Linguistics · Multimedia · Multimodality · Programming language · Semantics (computer science · Video game · World Wide Web · Artificial Intelligence in Games · Computer Science · Digital Games and Media · Narrative Theory and Analysis

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Unique citing works4
Citations per year2
Citation span2024 - 2026 (3)
Citation velocitycurrent
Highly citedNo
Citation typesNeutral: 4

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