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Communicating life-saving knowledge

The multimodal arrangement in Lifesaver VR

Bibliographic Data

ID4358633
AuthorsDušan Stamenković (0000-0002-0121-4591), Janina Wildfeuer (0000-0002-1330-8800)
Year2024
Volume99
Pages75-89
Publication date2024-11-01
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueLanguage & Communication (JOURNAL)
Journal identifiersISSN: 0271-5309 • E-ISSN: 1873-3395
PublisherElsevier BV (PUBLISHER)
DOI10.1016/j.langcom.2024.09.002
OpenAlexW4402779117
LanguageEN
Citations received1
References cited24

VR applications for medical simulations such as emergency situations offer new ways of providing knowledge and practical skills for saving a life and potentially represent a complex communicative environment. The communicative situations constructed by this environment bring with them an increasing level of interactivity and ergodicity and it is particularly challenging to address these analytically. We address this challenge by looking at Lifesaver VR and providing a foundational framework for the multimodal analysis of the communicative situations created in this application. We describe how information and content units of the game can be built and how these units can then be combined into complex discourse structures outlining the complexity and simultaneity of narrative, instructional, and interactive aspects of the game

Cognitive psychology · Cognitive science · Human–computer interaction · Multimedia · Communication · Computer Science · Innovative Human-Technology Interaction · Psychology · Social Robot Interaction and HRI · Virtual Reality Applications and Impacts

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Unique citing works1
Citations per year1
Citation span2025 - 2025 (1)
Citation velocityrecent
Highly citedNo
Citation typesNeutral: 1

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