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El juego y el Espacio

Apuntes Para Pensar La Producción Del Espacio Para Jugar

Bibliographic Data

ID4472190
AuthorsKaren Kühlsen (0009-0006-6691-3293, Universidad de la República de Uruguay, corresponding author)
Year2025
Volume33
Pagese025013
Publication date2025-06-04
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueResgate Revista Interdisciplinar de Cultura (JOURNAL)
Journal identifiersISSN: 2178-3284 • E-ISSN: 2178-3284
PublisherUniversidade Estadual de Campinas (PUBLISHER • BR)
DOI10.20396/resgate.v33i00.8676379
OpenAlexW4411026329
LanguageEN
References cited3

In this work a series of considerations are presented regarding games and toys in their relationship with space. Think about space as a category that allows us to identify, on one hand, the space-time coordinates that delimit the game, as well as reflect on the way in which space is produced in the game. Consequently, the ways in which these recreational activities materialize in and from a space with characteristics and conditions of the environment are studied. At the same time, the research addressed a double perspective where the game is a product of traditions and social structures at the same time as innovative forms that allow it to be reinvented through the imagination

Linguistics · Cultural, Media, and Literary Studies · Philosophy · Physical Education and Sports Studies · Urban and sociocultural dynamics

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    Open Access•Ana María Fernández•ETD - Educação Temática Digital•2008

Citation velocityhistorical
Highly citedNo

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