Skip to main content

ETHNOS_APP

Home • Search • Journals • List 0

Analysing narrative engagement with immersive environments

Designing Audience-Centric Experiences for Cultural Heritage Learning

Bibliographic Data

ID5717952
AuthorsFui-Theng Leow (0000-0001-6731-3237, University of Nottingham, corresponding author), Eugene Ch’ng (0000-0003-3992-8335, NVIDIA Joint-Lab on Mixed Reality, University of Nottingham, Ningbo, People’s Republic of China)
Year2021
Volume36
Issue4
Pages342-361
Publication date2021-07-04
Peer ReviewedYes
Open AccessNo
TypeARTICLE
VenueMuseum Management and Curatorship (JOURNAL)
Journal identifiersISSN: 0964-7775 • E-ISSN: 1872-9185
PublisherInforma UK Limited (PUBLISHER • GB)
DOI10.1080/09647775.2021.1914136
OpenAlexW3155074146
LanguageEN
Citations received21
References cited26

Designing audience-centric digital displays can be beneficial for facilitating cultural heritage learning. Using digital technologies, we investigated what would work for twenty-first-century audiences by looking at audience-centricity in terms of personal narratives. The research explored the narrative engagement of audiences after their virtual journey to a Virtual Reality environment titled ‘Sanjiangkou’, an ∼800 year old cultural heritage site in Ningbo, China. We adopted Lambert’s (2013) framework of digital storytelling and used VR technologies for developing the virtual cultural heritage site. A total of 61 participants experienced the virtual journey at the NVIDIA Joint-Lab on Mixed Reality at the University of Nottingham Ningbo China. Four types of details were extracted from the narratives: Attractive Details, Reflective Details, Connective Details, and Elaborative Details. The article proposes a roadmap for designing audience-centric experiences for qualitative cultural heritage learning, and engaging audiences in the participatory process of the adoption of digital technologies

Aesthetics · Archaeology · Art · Cultural heritage · Human–computer interaction · Multimedia · Narrative · Sociology · Visual arts · Computer Science · Digital Storytelling and Education · History · Museums and Cultural Heritage · Participatory Visual Research Methods · Psychology

  • Narrative marketing

    Open Access•Jie Yin, Huantao Chen et al.•Asia Pacific Journal of Tourism…•2026

  • Design, content validity, and inter-observer reliability of the ‘Digitization of Cultural Heritage, Identities, and Education’ (Dichie) instrument

    Open Access•Delfín Ortega-Sánchez, Amparo Bernal López-Sanvicente•Humanities and Social Sciences…•2023

  • Close to digital heritage? Proximity moderator effects in virtual reality heritage experience

    Open Access•Tony Jung, Timothy Jung et al.•Current Issues in Tourism•2025

  • Role-playing monument exploration

    Open Access•Shuwei Liu, Shu-Wei Liu et al.•Educational Technology Research…•2025

  • Experimenting hybrid reality in cultural heritage reconstruction. The Peasant Civilisation Park and the ‘Vicinato a Pozzo’ museum of Matera (Italy)

    Mariapina Trunfio, Salvatore Campana et al.•Museum Management and Curatorship•2023

  • Investigating the behavioural intentions of museum visitors towards VR

    Open Access•Yifei Li, Li YiFei et al.•Computers in Human Behavior•2024

  • Effects of meta-human characteristics on user acceptance

    Open Access•Sujin Bae, Tony Jung et al.•Behaviour and Information…•2025

  • Families and students on the trail of cultural heritage

    Open Access•Hicran Hanım HALAÇ, Ömür Gürdoğan Bayır et al.•The Journal of Educational Research•2026

  • Engendering Visitor Narrative

    Open Access•Feng Wang, Yongying Dong•Curator The Museum Journal•2026

  • Engaging the Next Generation

    Open Access•Jiaxuan Gong, Wen Zhong et al.•Heritage•2025

  • Integrating virtual and augmented reality in storytelling

    Jing Wang•International Journal of…•2025

  • Networked publics and participation in urban heritage – global research trends 2013–2023

    Open Access•Meng Li•Cogent Arts and Humanities•2026

  • Evaluating the management of ethnic minority heritage and the use of digital technologies for learning

    Open Access•Xiaolin Sun, Eugene Ch’ng•Journal of Cultural Heritage…•2024

  • From memory to model

    Shengdan Cai, Eugene Ch’ng•Journal of Cultural Heritage…•2025

  • Interactive visual communication for cultural learning and preservation

    Open Access•Zhisheng Zhang, Songyu Jiang et al.•Acta Psychologica•2026

  • Co-Creation of Immersive Learning for Cultural Heritage Education

    Open Access•Jiajia Zhang, Fanke Peng•Heritage•2026

  • Adult visitors’ experiential learning in museum interpretation

    Open Access•Xi Zhang, Chaozhi Zhang•Tourism Management•2026

  • A thematic investigation of tourist experiential gaps in Moroccan cultural heritage museums using a sentiment-guided Bertopic text mining approach

    Abdellah Saoualih, Shiwei Shen et al.•Tourism Recreation Research•2025

  • User adoption of metaverse-based digital storytelling for intangible cultural heritage

    Mousa Al-Kfairy•Journal of Information…•2025

  • From cognition to emotion

    Xi Zhang, Chaozhi Zhang•Museum Management and Curatorship•2025

  • Robots onboard? Investigating what individual predispositions and attitudes influence the reactions of museums' employees towards the adoption of social robots

    Artur Modliński, Paweł Fortuna et al.•Museum Management and Curatorship•2024

  • Digital Storytelling

    Joe Lambert•Digital storytelling•2013

  • Cultural Heritage in a Changing World

    Open Access•Karol Jan Borowiecki, Neil Forbes et al.•Cultural Heritage in a Changing…•2016

  • Crowdsourcing 3D cultural heritage

    Open Access•Eugene Ch’ng, Shengdan Cai et al.•Journal of Cultural Heritage…•2019

  • Going Public

    James M Bradburne•The Review of Education Pedagogy…•2001

  • Museum objects and Instagram

    Kylie Budge, Alli Burness•Continuum•2017

  • Storytelling as Pedagogy

    Cathy Coulter, Charles Michael et al.•Curriculum Inquiry•2007

  • Designing museum exhibits that facilitate visitor reflection and discussion

    Morten Arnika Skydsgaard, Hanne Andersen et al.•Museum Management and Curatorship•2016

  • Best practices in creating quality online experiences for museum users

    Barbara J Soren, Canadian Heritage Information Netwo et al.•Museum Management and Curatorship•2005

  • Museum experiences that change visitors

    Barbara J Soren•Museum Management and Curatorship•2009

  • Virtual exhibitions and communication factors

    Soyeon Kim•Museum Management and Curatorship•2018

  • Museum architectures for embodied experience

    Kali Tzortzi•Museum Management and Curatorship•2017

  • On difficult history displayed

    Brenda Trofanenko, Brenda M Trofanenko•Museum Management and Curatorship•2011

  • Breaking through the language barrier - bringing 'dead' languages to life through sensory and narrative engagement

    Open Access•Abigail Baker, Alison Cooley•Museum Management and Curatorship•2018

  • What museums do we want in France in the future

    Jacqueline Eidelman•Museum Management and Curatorship•2018

  • Post-observation conversations in the museum

    Mark Schep, Carla Van Boxtel et al.•Museum Management and Curatorship•2018

  • Digital CoPs and Robbers

    David Hopes•Museum Management and Curatorship•2014

  • Current social media uses and evaluations in American museums

    Adrienne Fletcher, Moon J Lee•Museum Management and Curatorship•2012

  • Virtual museums' as digital collection complexes. A museological perspective using the example of Hans-Gross-Kriminalmuseum

    Bernadette Biedermann•Museum Management and Curatorship•2017

  • Adoption and use of emerging cultural technologies in China's museums

    Open Access•Eugene Ch’ng, Shengdan Cai et al.•Journal of Cultural Heritage•2019

  • Digital Storytelling

    Bernard R Robin, Bernard Robin•Theory Into Practice•2008

Unique citing works21
Citations per year7
Citation span2023 - 2026 (4)
Citation velocitycurrent
Highly citedNo
Citation typesNeutral: 21

Tools

Open DOI
Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae