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As performances das crianças com as tecnologias digitais

Brincando Entre O Mundo Real E O Virtual

Bibliographic Data

ID5864310
AuthorsBruna Santana De Oliveira (0000-0002-8751-2636, Universidade Federal de Sergipe), Severino Lucena (0000-0003-1636-7707, Universidade Federal de Sergipe), Gilson Pereira Dos Santos Júnior (0000-0002-7545-714X, Universidade Federal de Sergipe)
Year2025
Volume27
Pagese025041
Publication date2025-07-03
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueETD - Educação Temática Digital (JOURNAL)
Journal identifiersISSN: 1676-2592 • E-ISSN: 1676-2592
PublisherUniversidade Estadual de Campinas (PUBLISHER • BR)
DOI10.20396/etd.v27i00.8676439
OpenAlexW4412595885
LanguagePT
References cited15

Digital technologies have increasingly become part of children's interactions from the earliest years of life, especially in the family environment. Thus, this study aimed to understand how children's interactions with digital technologies influence their ways of playing in daily life. To do so, we adopted ethnographic techniques such as dense description in field diary, photographic records, audio and video recording, and interactive observation. This research was carried out over four months in a private family space with two children aged between three and five years who had their own technological devices for playful moments The results show that the children have contact with a large number of repertoires and, consequently, enrich their imagination in play by transposing the interactions between the real and virtual worlds through the scripts accessed in videos and games. Therefore, active engagements with technological devices in childhood foster new performances in digital universe, enrich playful experiences, and acquire a myriad of knowledge during engagement

Child Development and Digital Technology · Education and Digital Technologies · Impact of Technology on Adolescents · Psychology

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Citation velocityhistorical
Highly citedNo

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