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Revisión sistemática sobre la aplicación de la realidad virtual en la educación universitaria

Bibliographic Data

ID5922336
AuthorsJavier Alfredo Caballero-Garriazo (0000-0001-8370-1918, Universidad Tecnológica del Perú), Jaime Rolando Rojas-Huacanca (0000-0001-7267-7342, National University of San Marcos), Angélica Sánchez-Castro (0000-0003-0680-7836, Universidad Nacional Autónoma de Alto Amazonas), Alberto Frank Lázaro-Aguirre (0000-0002-5783-2276, Universidade Estadual Paulista (Unesp))
Year2023
Volume27
Issue3
Pages1-18
Publication date2023-12-15
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueRevista Electrónica Educare (JOURNAL)
Journal identifiersISSN: 1409-4258 • E-ISSN: 1409-4258
PublisherUniversidad Nacional de Costa Rica (PUBLISHER)
DOI10.15359/ree.27-3.17271
OpenAlexW4390098707
LanguageES
Citations received1
References cited6

Introduction. Currently there are studies that explore benefits, impacts and applications of Virtual Reality (VR) and Augmented Reality (AR) in different technological and professional areas. It has sparked interest in research due to its enormous potential and its application at all levels of education. The periods of analysis of the Bibliographic information have been from 2010 to 2021 as a reference. Objective. Describe the application of VR and AR in the learning process in university education. Identify the thematic areas by determining the application domains in different areas. Methodology. Systematic mixed mapping was used. Documents indexed in digital libraries were reviewed. It was systematically filtered using keywords. Results. There are large gaps in the applications of VR, mainly in the areas of neuroscience and nursing (3%), however, there are greater studies in computer sciences (40%). Conclusion. The main findings have been that in Scopus in the period 2010 to 2021, the highest percentage of mentions about the application of VR by thematic areas and application domains has predominated. In the analysis it has been discovered that there are several gaps in the application of VR and in learning theories that have not considered the development of VR applications to help and guide towards learning results, they have only been for simulation and training

Humanities · Physics · E-Learning and Knowledge Management · Educational Innovations and Technology · Philosophy · Scientific Research and Technology

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    Open Access•Javier Alfredo Caballero-Garriazo, Jaime Rolando Rojas-Huacanca et al.•Revista Electrónica Educare•2023

  • Educational virtual environments

    Open Access•Tassos A Mikropoulos, Antonis Natsis•Computers & Education•2011

  • Use of Augmented and Virtual Reality in Remote Higher Education

    Open Access•Krišjānis Nesenbergs, Valters Abolins et al.•Education Sciences•2020

  • Application of Virtual Reality in Computer Science Education

    Open Access•Friday Joseph Agbo, Ismaila Temitayo Sanusi et al.•Education Sciences•2021

  • Implications of Virtual Reality in Arts Education

    Open Access•Mariana-Daniela González-Zamar, Emilio Abad-Segura•Education Sciences•2020

  • Revisión sistemática sobre la aplicación de la realidad virtual en la educación universitaria

    Open Access•Javier Alfredo Caballero-Garriazo, Jaime Rolando Rojas-Huacanca et al.•Revista Electrónica Educare•2023

Unique citing works1
Citations per year0,33
Citation span2023 - 2023 (1)
Citation velocityhistorical
Highly citedNo
Citation typesNeutral: 1

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