Virtual Reality in the Language Classroom
Strategies to Make it Work
Bibliographic Data
| ID | 6417425 |
|---|---|
| Authors | Robin Couture-Matte (0000-0002-9733-5696, Université TÉLUQ, Québec, QC, Canada, corresponding author) |
| Year | 2025 |
| Volume | 81 |
| Issue | 2 |
| Pages | 87-108 |
| Publication date | 2025-02-06 |
| Open Access | No |
| Type | ARTICLE |
| Venue | Canadian Modern Language Review/ La Revue canadienne des langues vivantes (JOURNAL) |
| Journal identifiers | ISSN: 0008-4506 • E-ISSN: 1710-1131 |
| Publisher | University of Toronto Press (PUBLISHER • CA) |
| DOI | 10.3138/cmlr-2023-0071 |
| OpenAlex | W4407200838 |
| Language | EN |
| References cited | 23 |
The present investigation aimed to assess the use of scaffolding strategies by young English as a second language learners who carried out communicative tasks in the context of high-immersive virtual reality (HVR) ( Kaplan-Rakowski & Gruber, 2019 ). More specifically, 24 students enrolled in an intensive program in the province of Quebec, Canada, were recorded as they carried out four communicative tasks while wearing head-mounted displays and navigating virtual worlds. Based on the work of Gagné and Parks (2013) and García Mayo and Imaz Agirre (2019) , the analysis consisted in the identification of strategies as they pertained to language and other aspects of the tasks, such as technological challenges. Using language-related episodes (LRE) as a unit of analysis, the investigation revealed that participants produced 247 LREs that were generally triggered and resolved by the student themselves and that focused on the vocabulary found in the tasks and the virtual world. The analysis of the recordings for strategies other than language-related revealed that students used 14 different strategies, five of which were specific to the HVR context. Implications for the use of HVR in the context of language learning are also discussed
Human–computer interaction · Multimedia · Virtual reality · Work (physics · Computer Science · Digital Storytelling and Education · EFL/ESL Teaching and Learning · Engineering · Innovative Teaching and Learning Methods · Mechanical Engineering
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A Systematic Review of Research on High-Immersion Virtual Reality for Language Learning
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Virtual Reality in the Teaching of FLE in a Brazilian Public School
| Highly cited | No |
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