Grace against the Game
Bibliographic Data
| ID | 7473785 |
|---|---|
| Authors | Jonathan James Canete (0000-0002-4637-0520, Sustainability Institute), Jonathan James O Canete (De La Salle University), Joseph B Quinto (0000-0002-6155-0693, Benguet State University), Gregory Ching (National Chengchi University) |
| Year | 2026 |
| Pages | 1-10 |
| Publication date | 2026-02-23 |
| Open Access | No |
| Type | ARTICLE |
| Venue | Journal of Religion and Popular Culture (JOURNAL) |
| Journal identifiers | ISSN: 1703-289X • E-ISSN: 1703-289X |
| Publisher | University of California Press (PUBLISHER • US) |
| DOI | 10.1525/jrpc.2026.2852767 |
| OpenAlex | W7131100810 |
| Language | EN |
| References cited | 8 |
The Netflix series Squid Game has become a global cultural parable of survival, violence, and despair. This article asks: What becomes of grace when compassion is punished and moral agency is distorted by coercive systems? Drawing on Karl Rahner’s anonymous grace, Dietrich Bonhoeffer’s costly grace, and Simone Weil’s theology of affliction and attention, then anchoring these in Johann Baptist Metz’s “dangerous memory” of victims—this study interprets fleeting acts of mercy, friendship, and self-sacrifice as theological interruptions within a world structured for dehumanization. Through close readings of key scenes, such as: Ali’s trust, Ji-yeong’s sacrifice, Sae-byeok’s dignity, and Gi-hun’s refusal to kill, the paper argues that Squid Game reveals grace not as triumph, but as interruption; fragile acts of fidelity that resist nihilism and bear witness to humanity amid violence. Situated within the dialogue between theology and popular culture, this reading treats the series as a secular parable of grace-in-fracture, where divine fidelity is glimpsed in the persistence of compassion under impossible conditions
Agency (philosophy · Compassion · Empathy · Fidelity · Humanity · Key (lock · Situated · Witness · Karl Barth and Christian Theology · Philosophy and Literary Analysis · Philosophy, Ethics, and Existentialism
Red Light or Green Light? Netflix Series’ Squid Game Influence on Young Adults’ Gambling-Related Beliefs, Attitudes and Behaviors, and the Role of Audience Involvement
Popular Culture, Moral Narratives and Organizational Portrayals
By the Gods—or Not
Faint Hope—A Theological Interpretation of Woody Allen’s Crimes and Misdemeanors
Intelligent Design Creationism and the Mechanisms of Postmodernity
Religion in the Television-mediated Public SphereTransformations and paradoxes
| Highly cited | No |
|---|