The Masal Bugduv hoax
Football blogging and journalistic authority
Bibliographic Data
| ID | 7501724 |
|---|---|
| Authors | B Burroughs (0000-0002-1298-4161, University of Iowa, corresponding author), W Jeffrey Burroughs (Brigham Young University–Hawaii) |
| Year | 2011 |
| Volume | 14 |
| Issue | 3 |
| Pages | 476-491 |
| Publication date | 2011-10-13 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | New Media & Society (JOURNAL) |
| Journal identifiers | ISSN: 1461-4448 • E-ISSN: 1461-7315 |
| Publisher | SAGE Publishing (PUBLISHER • US) |
| DOI | 10.1177/1461444811420270 |
| OpenAlex | W2138384351 |
| Language | EN |
| Citations received | 3 |
| References cited | 14 |
In the latter half of 2008 a still-unidentified hoaxer created a fictional soccer player named Masal Bugduv. Initially the subject of blog forum posts made by the hoaxer, Bugduv climbed the feeding chain of European football media by going from an insertion in a Wikipedia page, to comments in forums, to blog posts, and then – after making the leap to more mainstream media – to a football magazine and finally to the ‘Football’s Top 50 Rising Stars’ list of 2009 in The Times (London). This article analyzes the Bugduv hoax as a case study of sources of journalistic authority in blogs. A brief history of the hoax is presented followed by a rhetorical analysis of reasons why the hoax was successful. Although Bugduv eventually jumped journalistic platforms from internet to print, the communications that the hoaxer initiated with the audience were entirely on blogs. By considering the textual dynamics successfully used by the hoaxer in claiming sufficient journalistic authority to sustain the hoax, the sources of journalistic authority in blogs are examined and contrasted with those of traditional media
Advertising · Art · Business · Football · Hoax · Literature · Mainstream · Media studies · Political science · Rhetorical question · Social media · Sociology · Subject (documents · The Internet · World Wide Web · Computer Science · Digital Games and Media · Law · Media Studies and Communication · Sports, Gender, and Society
| Unique citing works | 3 |
|---|---|
| Citations per year | 0,5 |
| Citation span | 2020 - 2021 (2) |
| Citation velocity | historical |
| Highly cited | No |
| Citation types | Neutral: 2 |