Beyond virtual boundaries
The intersection of the metaverse technologies, tourism, and lifelong learning in China’s digital discourse
Bibliographic Data
| ID | 7532397 |
|---|---|
| Authors | Saba Saneinia (0000-0003-3858-9124, University of Science and Technology of China, corresponding author), Xuesong Zhai (0000-0002-9029-5935, City University of Macau), Rongting Zhou (0000-0002-3430-1819), Ali Gholizadeh (0000-0002-9977-0333, Nanjing University of Aeronautics and Astronautics), Runhan Wu (Zhejiang University of Finance and Economics), Shou-Jun Zhu (China Mobile (China)), Senliang Zhu |
| Year | 2024 |
| Volume | 11 |
| Issue | 1 |
| Publication date | 2024-09-27 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Humanities and Social Sciences Communications (JOURNAL) |
| Journal identifiers | ISSN: 2662-9992 • E-ISSN: 2662-9992 |
| Publisher | Palgrave Macmillan (PUBLISHER • GB) |
| DOI | 10.1057/s41599-024-03624-y |
| OpenAlex | W4402903231 |
| Language | EN |
| Citations received | 5 |
| References cited | 79 |
In the evolving landscape of digital education, the metaverse emerges as a revolutionary platform, particularly within the realm of tourism, viewed through the lens of lifelong learning. This study delves into the integration of the metaverse in the tourism and education sectors in China, aiming to uncover the intricate dynamics of public perceptions and the educational potential of this digital innovation. This research utilizes semantic network and sentiment analysis of social media discussions on China’s Weibo platform to provide a detailed understanding of sentiments toward the metaverse’s impact on tourism education. Semantic Network Analysis explores the complex dialog surrounding the metaverse in the context of lifelong learning. The findings reveal a balanced mix of enthusiasm for the immersive educational opportunities afforded by the metaverse and concerns regarding data privacy, digital addiction, and ethical considerations. It is evident from this duality that a balanced approach is necessary when the metaverse is integrated into tourism and learning while being sensitive to technological opportunities and ethical challenges. The metaverse could be an immersive, interactive learning environment endorsed by modern educational theories, supporting active learning through experience. The metaverse will provide valuable assistance to tourism education, which will help enhance this field through the simulation of real tourism for students to learn, which will foster cultural understanding and meet the demands of a globalized tourism industry. It further recommends that policies and practices should be formulated to ensure equal access, respect for the privacy of every participant, and the ethical use of the technology. This study contributes to the analysis of the potentials and challenges of the metaverse in the tourism and learning industry. It highlights the metaverse as an ‘emerging tool for lifelong learning’ and offers insights into how educators, policymakers, and industry leaders, all aiming at the integration of digital innovations in education, should exploit the metaverse
China · Data science · Geography · Human–computer interaction · Intersection (aeronautics · Lifelong learning · Metaverse · Pedagogy · Sociology · Tourism · Virtual reality · Virtual world · Asian Culture and Media Studies · Computer Science · Digital Marketing and Social Media · Diverse Aspects of Tourism Research
Influence of household virtual reality products on emotions during the Covid-19 pandemic
Understanding consumers’ willingness to accept digital exhibitions in the metaverse
Influencing factors of Generation Z students’ adoption of metaverse-based English learning in higher education
Navigating metaversal transformations across tourism, hospitality, events and leisure – a systematic literature review and future research agenda
Metaverse a commercial bliss for recreational tourism? A multistage mixed-method investigation
A Survey on Metaverse
Metaverse beyond the hype
Metaverse as a driver for customer experience and value co-creation
The mediating role of experience quality on authenticity and satisfaction in the context of cultural-heritage tourism
Advantages and challenges associated with augmented reality for education
Educational applications of metaverse
The human factor
Investigating the mediating role of ethical issues and healthcare between the metaverse and mental health in Pakistan, China, and Saudi Arabia
How does digital technology administrative penalty affect big data technology innovation
A bibliometric analysis of knowledge mapping in Chinese education digitalization research from 2012 to 2022
Digital archetypes
Measuring the impact of Covid-19 on heritage sites in the UK using social media data
Representations of 5G in the Chinese and British press
Recommendations for metaverse governance based on technical standards
Education reform and change driven by digital technology
A ten-year review analysis of the impact of digitization on tourism development (2012–2022)
Exploring childhood anti-vaccine and pro-vaccine communities on twitter – a perspective from influential users
Immersive Media-Based Tourism Emerging Challenge of VR Addiction Among Generation Z
Meet the Virtual Jeju Dol Harubang—The Mixed VR/AR Application for Cultural Immersion in Korea’s Main Heritage
Virtual reality in language learning
Exploring public perceptions of the Covid-19 vaccine online from a cultural perspective
Understanding learners’ acceptance of high-immersion virtual reality systems
Effects of a concept mapping-based two-tier test strategy on students’ digital game-based learning performances and behavioral patterns
The use of virtual simulations in teacher education to develop pre-service teachers’ behaviour and classroom management skills
The Uproar Over Gene-Edited Babies
Social media and education
Effects of digital game-based learning on achievement, flow and overall cognitive load
The magical number seven, plus or minus two
The Applications of Technology Acceptance Models in Tourism and Hospitality Research
Digital Tourism and Wellbeing
Applying LDA Topic Modeling in Communication Research
When Communication Meets Computation
Online Representations of “Genome Editing” Uncover Opportunities for Encouraging Engagement
Virtual reality
A Semantic Network Analysis of the International Communication Association
| Unique citing works | 5 |
|---|---|
| Citations per year | 5 |
| Citation span | 2025 - 2026 (2) |
| Citation velocity | current |
| Highly cited | No |
| Citation types | Neutral: 5 |