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Kai Hakkarainen

Biographic Data

ID110031
NAMEKai Hakkarainen
GIVEN NAMESKai
FAMILY NAMEHakkarainen
SIGNATUREHAKKARAINEN K
AFFILIATIONSUniversity of Helsinki
ORCID0000-0003-3507-7537
VERIFIEDYes
TOTAL WORKS27
TOTAL CITATIONS23
AUTHOR COUNT27
EDITOR COUNT0
FIRST PUBLICATION YEAR2002
LATEST PUBLICATION YEAR2026
H-INDEX4
  • Teachers’ transformative professional agency

    Open Access•Satu Kulmala, Kaiju Kangas et al.•ARTICLE•Teaching and Teacher Education•2026

    This study examines teachers' transformative professional agency during their participation in the Learning and Teaching in Digital Environments Professional Specialization program. It explores what inspires teachers to develop educational practices and how they drive educational change in the context of digitalization. Data, comprising teachers' application letters and final interviews (n = 28), were analyzed qualitatively using content analysis…

  • “As Long as You Have Your Smartphone, You’re Connected with Friends”

    Open Access•Sonja Hartio, Kai Hakkarainen et al.•ARTICLE•Youth & Society•2026

    Smartphones’ role in schools has been widely debated in recent years, and this study foregrounds students’ voices on their role in social processes at school. Data were collected from 58 students in two Finnish lower secondary schools through open-ended questionnaires and focus group interviews and analyzed inductively using qualitative content analysis. The findings emphasize that, according to students, smartphone use plays a central role in fo…

  • Educational design and implementation of game literacy in a multiliteracy learning environment

    Open Access•Esa Pavloff-Pelkonen, Kai Hakkarainen et al.•ARTICLE•Journal of Research on Technology…•2025

    This initial cycle of a larger design research explored game literacy in Finnish primary schools within a specifically designed multiliteracy learning environment. While games in education have been studied, specific design principles and processes for game literacy remain less explored. Grounded in game literacy theory and multiliteracies pedagogy, activities encouraged students to engage with, analyze, and apply game literacy concepts. Conducte…

  • Creating Transformative Research–Practice Partnership in Collaboration with School, City, and University Actors

    Open Access•Tiina Korhonen, Laura Salo et al.•ARTICLE•Education Sciences•2024

    Traditional educational research has been criticized for the gap between the research and practice communities, meaning that outcomes do not transfer to educational praxis. To meet this challenge, policymakers, funders, and researchers are developing research–practice partnerships (RPPs). The purpose of this research is to study the research–practice partnership as a strategy for educational transformation in the Finnish educational context. This…

  • Idea generation and knowledge creation through maker practices in an artifact-mediated collaborative invention project

    Open Access•Sini Davies, Pirita Seitamaa-Hakkarainen et al.•ARTICLE•Learning Culture and Social…•2023

    This investigation involved carrying out interventions that engaged teams of lower-secondary (13–14-year-old) Finnish students in using traditional and digital fabrication technologies to make materially embodied collaborative inventions. By relying on video data and ethnographic observations of the student teams' collaborative invention processes, the investigation focused on investigating 1) how the teams generated and developed their design id…

  • Preparing students for the future

    Open Access•Katri Sarkio, Tiina Korhonen et al.•ARTICLE•Education Inquiry•2023•References: 3

    To implement educational transformations that prepare young people for the future society, it is valuable to deepen scientific understanding of socio-cultural, psychic, and physical aspects of learning environments. Towards that end, in this case study we examined educators’ and construction specialists’ perceptions of pedagogical activities and how design of physical learning environments intends to reciprocally support those activities in the c…

  • How Mindsets, Academic Performance, and Gender Predict Finnish Students’ Educational Aspirations

    Open Access•Jenni Laurell, Khalil Gholami et al.•ARTICLE•Education Sciences•2022

    This study examined Finnish eighth graders’ (N = 1136) educational aspirations and how those can be predicted by mindsets, academic achievement, and gender. Multinomial logistic regression analyses were conducted to investigate how two mindset constructs (intelligence and giftedness), domain-specific academic performance (mathematics and reading), and gender relate to students’ educational aspirations on three levels (academic, vocational, and un…

  • Teachers as transformative agents in changing school culture

    Open Access•Hanna Reinius, Ida Kaukinen et al.•ARTICLE•Teaching and Teacher Education•2022•Cited by: 5•References: 9

    This interview study examined the transformative professional agency of expert teachers selected to perform city-wide innovator and developer roles in the context of digital school transformations in Helsinki, Finland. Our analysis revealed that exploring and developing a novel digital pedagogy in one's own teaching was considered the core of their innovation activity. The insights and know-how developed through classroom innovation enabled produ…

  • Developing students’ digital competences through collaborative game design

    Open Access•Noora L Laakso, Tiina Korhonen et al.•ARTICLE•Computers & Education•2021

    This exploratory study engaged teams of elementary and middle school students in the collaborative design of digital games. Game design is theoretically examined in this study as a form of knowledge-creating learning that is characterized by collaborative efforts to advance a shared object of activity, i.e., the game being designed. Using mixed methods, we examined how students experienced the game design project and how the project fostered conn…

  • Lessons learned on student engagement from the nature of pervasive socio‐digital interests and related network participation of adolescents

    Open Access•Milla Kruskopf, Kai Hakkarainen et al.•ARTICLE•Journal of Computer Assisted…•2021

    The rise of modern socio‐digital technologies has fundamentally changed the everyday environments in which young people communicate with each other and cultivate interests. To gain a more sophisticated understanding of this phenomenon, this study provides in‐depth, qualitative insights into adolescents' experiences of their socio‐digital developmental ecologies. The 15 interview participants were recruited based on a previously conducted question…

  • Epistemic roles of materiality within a collaborative invention project at a secondary school

    Open Access•Varpu Mehto, Sini Riikonen et al.•ARTICLE•British Journal of Educational…•2020

    In this study, we examined maker‐centred learning from an epistemic perspective, highlighting the agentic role of material engagement and artefacts in learning and creativity. The use of physical materials plays a crucial role in maker activities where the socio‐epistemic aspects of knowledge creation entangle with the designing and making of physical artefacts. By taking a case study perspective, we analysed video data from nine design sessions …

  • Bringing maker practices to school

    Open Access•Sini Riikonen, Pirita Seitamaa-Hakkarainen et al.•ARTICLE•International Journal of…•2020•References: 9

    The present investigation aimed to analyze the collaborative making processes and ways of organizing collaboration processes of five student teams. As a part of regular school work, the seventh-grade students were engaged in the use of traditional and digital fabrication technologies for inventing, designing, and making artifacts. To analyze complex, longitudinal collaborative making processes, we developed the visual Making-Process-Rug video ana…

  • Co-teaching in non-linear projects

    Open Access•Tellervo Härkki, Henriikka Vartiainen et al.•ARTICLE•Teaching and Teacher Education•2020•Cited by: 5•References: 5

    Co-teaching is regularly paired with school improvements and educational reforms, yet research does not clearly separate the challenges of co-teaching for teacher professional development, course improvement and for wider reforms. We explored how co-teaching emerged and what barriers teachers experienced as meaningful for their co-teaching after a national core curriculum reform. Two cross-sectional data sets were collected. Three qualitatively d…

  • Interconnections between the discursive framing of space-time and the interpretation of a collaborative task

    Open Access•Giuseppe Ritella, Maria Beatrice Ligorio et al.•ARTICLE•Learning Culture and Social…•2019

  • Face-to-face Contacts, Facebook Connections and Academic Support

    Open Access•Shupin Li, Tuire Palonen et al.•ARTICLE•Young•2018•Cited by: 1•References: 15

    The purpose of the present study is to investigate gender and cultural background similarities among adolescents’ patterns of networking within a multicultural Finnish school. The participants consisted of 109 seventh to ninth graders who represented three cultural groups: major-culture ( n = 50; 46%), bi-culture ( n = 26; 24%) and minor-culture ( n = 33; 30%). A social networking questionnaire was administered to trace face-to-face, Facebook and…

  • Organizational learning in forensic fingerprint investigation

    Open Access•Virpi Mustonen, Juha Tuunainen et al.•ARTICLE•Learning Culture and Social…•2017

  • How Has the Emergence of Digital Culture Affected Professional Magic

    Open Access•Olli Rissanen, Petteri Pitkänen et al.•ARTICLE•Professions and Professionalism•2017

    We examined how the emerging digital culture has affected magicians’ careers, the development of their expertise and the general practices of their professions. We used social network analysis (n=120) to identify Finland’s most highly regarded magicians (n=16) representing different generations. The participants were theme interviewed and also collected self-report questionnaire data. The results revealed that digital transformations have strongl…

  • Entrepreneurship as a twenty-first century skill

    Open Access•Martin Obschonka, Kai Hakkarainen et al.•ARTICLE•Small Business Economics•2017

  • The Dark Side of Internet Use

    Open Access•Katariina Salmela-Aro, Katja Upadyaya et al.•ARTICLE•Journal of Youth and Adolescence•2017•Cited by: 7•References: 42

  • Extending collective practices of doctoral education from natural to educational sciences

    Kai Hakkarainen, Kaisa Hytönen et al.•ARTICLE•Studies in Higher Education•2016

    The purpose of the present investigation was to examine how a collective knowledge-creation-oriented approach to doctoral education is being adopted in research within the field of education. The authors interviewed nine leaders of national centres of excellence in science research and 12 education professors whose research communities cultivate collective practices of doctoral education. In order to examine how the collective practices differ fr…

  • Sociodigital Revolution

    Open Access•Kai Hakkarainen, Lauri Hietajärvi et al.•CHAPTER•International Encyclopedia of the…•2015

  • Reflections on the Use of DWR in Intercultural Collaboration

    Ritva Engeström, Tshepo Batane et al.•ARTICLE•Mind Culture and Activity•2014

    This article is a reflection on a Developmental Work Research project focused on the introduction of information and communication technology in schools in Africa. The longstanding project incited us to examine developmental research partnership as a joint mediated activity that takes place in a developing country. The data include several workshops, Change Laboratories (CLs) in three schools, and ethnography from these schools. By tracing the bo…

  • Intercultural Collaboration

    Ritva Engeström, Kai Hakkarainen et al.•ARTICLE•Mind Culture and Activity•2014•Cited by: 1•References: 3

  • The Knowledge Creation Metaphor – An Emergent Epistemological Approach to Learning

    Open Access•Sami Paavola, Kai Hakkarainen•ARTICLE•Science & Education•2005

  • Three Abductive Solutions to the Meno Paradox – with Instinct, Inference, and Distributed Cognition

    Open Access•Sami Paavola, Kai Hakkarainen•ARTICLE•Studies in Philosophy and Education•2005•Cited by: 4•References: 21

Next
  • The Dark Side of Internet Use

    Open Access•Katariina Salmela-Aro, Katja Upadyaya et al.•ARTICLE•Journal of Youth and Adolescence•2017•Cited by: 7•References: 42

  • Teachers as transformative agents in changing school culture

    Open Access•Hanna Reinius, Ida Kaukinen et al.•ARTICLE•Teaching and Teacher Education•2022•Cited by: 5•References: 9

    This interview study examined the transformative professional agency of expert teachers selected to perform city-wide innovator and developer roles in the context of digital school transformations in Helsinki, Finland. Our analysis revealed that exploring and developing a novel digital pedagogy in one's own teaching was considered the core of their innovation activity. The insights and know-how developed through classroom innovation enabled produ…

  • Co-teaching in non-linear projects

    Open Access•Tellervo Härkki, Henriikka Vartiainen et al.•ARTICLE•Teaching and Teacher Education•2020•Cited by: 5•References: 5

    Co-teaching is regularly paired with school improvements and educational reforms, yet research does not clearly separate the challenges of co-teaching for teacher professional development, course improvement and for wider reforms. We explored how co-teaching emerged and what barriers teachers experienced as meaningful for their co-teaching after a national core curriculum reform. Two cross-sectional data sets were collected. Three qualitatively d…

  • Three Abductive Solutions to the Meno Paradox – with Instinct, Inference, and Distributed Cognition

    Open Access•Sami Paavola, Kai Hakkarainen•ARTICLE•Studies in Philosophy and Education•2005•Cited by: 4•References: 21

  • Face-to-face Contacts, Facebook Connections and Academic Support

    Open Access•Shupin Li, Tuire Palonen et al.•ARTICLE•Young•2018•Cited by: 1•References: 15

    The purpose of the present study is to investigate gender and cultural background similarities among adolescents’ patterns of networking within a multicultural Finnish school. The participants consisted of 109 seventh to ninth graders who represented three cultural groups: major-culture ( n = 50; 46%), bi-culture ( n = 26; 24%) and minor-culture ( n = 33; 30%). A social networking questionnaire was administered to trace face-to-face, Facebook and…

  • Intercultural Collaboration

    Ritva Engeström, Kai Hakkarainen et al.•ARTICLE•Mind Culture and Activity•2014•Cited by: 1•References: 3

  • Expertise in Translation

    Seija Sirén, Kai Hakkarainen•ARTICLE•Across Languages and Cultures•2002

    The present paper focuses on the translation process, particularly on the features of the expert translation process, viewing expertise in translation as a specific case of expertise in general. It utilises conceptual and methodological tools developed in cognitive psychology. In this paper, translation is conceptualised as problem-solving and translation tasks as ill-defined problems. We argue that professionalism does not equal expertise. Four …

  • Models of Innovative Knowledge Communities and Three Metaphors of Learning

    Open Access•Sami Paavola, Lasse Lipponen et al.•ARTICLE•Review of Educational Research•2004•References: 13

    The authors analyze and compare three models of innovative knowledge communities: Nonaka and Takeuchi's model of knowledge-creation, Engeström's model of expansive learning, and Bereiter's model of knowledge building. Despite basic differences, these models have pertinent features in common: Most fundamentally, they emphasize dynamic processes for transforming prevailing knowledge and practices. Beyond characterizing learning as knowledge acquisi…

  • The Knowledge Creation Metaphor – An Emergent Epistemological Approach to Learning

    Open Access•Sami Paavola, Kai Hakkarainen•ARTICLE•Science & Education•2005

  • Three Abductive Solutions to the Meno Paradox – with Instinct, Inference, and Distributed Cognition

    Open Access•Sami Paavola, Kai Hakkarainen•ARTICLE•Studies in Philosophy and Education•2005•Cited by: 4•References: 21

  • Reflections on the Use of DWR in Intercultural Collaboration

    Ritva Engeström, Tshepo Batane et al.•ARTICLE•Mind Culture and Activity•2014

    This article is a reflection on a Developmental Work Research project focused on the introduction of information and communication technology in schools in Africa. The longstanding project incited us to examine developmental research partnership as a joint mediated activity that takes place in a developing country. The data include several workshops, Change Laboratories (CLs) in three schools, and ethnography from these schools. By tracing the bo…

  • Intercultural Collaboration

    Ritva Engeström, Kai Hakkarainen et al.•ARTICLE•Mind Culture and Activity•2014•Cited by: 1•References: 3

  • Sociodigital Revolution

    Open Access•Kai Hakkarainen, Lauri Hietajärvi et al.•CHAPTER•International Encyclopedia of the…•2015

  • Extending collective practices of doctoral education from natural to educational sciences

    Kai Hakkarainen, Kaisa Hytönen et al.•ARTICLE•Studies in Higher Education•2016

    The purpose of the present investigation was to examine how a collective knowledge-creation-oriented approach to doctoral education is being adopted in research within the field of education. The authors interviewed nine leaders of national centres of excellence in science research and 12 education professors whose research communities cultivate collective practices of doctoral education. In order to examine how the collective practices differ fr…

  • Organizational learning in forensic fingerprint investigation

    Open Access•Virpi Mustonen, Juha Tuunainen et al.•ARTICLE•Learning Culture and Social…•2017

  • How Has the Emergence of Digital Culture Affected Professional Magic

    Open Access•Olli Rissanen, Petteri Pitkänen et al.•ARTICLE•Professions and Professionalism•2017

    We examined how the emerging digital culture has affected magicians’ careers, the development of their expertise and the general practices of their professions. We used social network analysis (n=120) to identify Finland’s most highly regarded magicians (n=16) representing different generations. The participants were theme interviewed and also collected self-report questionnaire data. The results revealed that digital transformations have strongl…

  • Entrepreneurship as a twenty-first century skill

    Open Access•Martin Obschonka, Kai Hakkarainen et al.•ARTICLE•Small Business Economics•2017

  • The Dark Side of Internet Use

    Open Access•Katariina Salmela-Aro, Katja Upadyaya et al.•ARTICLE•Journal of Youth and Adolescence•2017•Cited by: 7•References: 42

  • Face-to-face Contacts, Facebook Connections and Academic Support

    Open Access•Shupin Li, Tuire Palonen et al.•ARTICLE•Young•2018•Cited by: 1•References: 15

    The purpose of the present study is to investigate gender and cultural background similarities among adolescents’ patterns of networking within a multicultural Finnish school. The participants consisted of 109 seventh to ninth graders who represented three cultural groups: major-culture ( n = 50; 46%), bi-culture ( n = 26; 24%) and minor-culture ( n = 33; 30%). A social networking questionnaire was administered to trace face-to-face, Facebook and…

  • Interconnections between the discursive framing of space-time and the interpretation of a collaborative task

    Open Access•Giuseppe Ritella, Maria Beatrice Ligorio et al.•ARTICLE•Learning Culture and Social…•2019

  • Epistemic roles of materiality within a collaborative invention project at a secondary school

    Open Access•Varpu Mehto, Sini Riikonen et al.•ARTICLE•British Journal of Educational…•2020

    In this study, we examined maker‐centred learning from an epistemic perspective, highlighting the agentic role of material engagement and artefacts in learning and creativity. The use of physical materials plays a crucial role in maker activities where the socio‐epistemic aspects of knowledge creation entangle with the designing and making of physical artefacts. By taking a case study perspective, we analysed video data from nine design sessions …

  • Bringing maker practices to school

    Open Access•Sini Riikonen, Pirita Seitamaa-Hakkarainen et al.•ARTICLE•International Journal of…•2020•References: 9

    The present investigation aimed to analyze the collaborative making processes and ways of organizing collaboration processes of five student teams. As a part of regular school work, the seventh-grade students were engaged in the use of traditional and digital fabrication technologies for inventing, designing, and making artifacts. To analyze complex, longitudinal collaborative making processes, we developed the visual Making-Process-Rug video ana…

  • Co-teaching in non-linear projects

    Open Access•Tellervo Härkki, Henriikka Vartiainen et al.•ARTICLE•Teaching and Teacher Education•2020•Cited by: 5•References: 5

    Co-teaching is regularly paired with school improvements and educational reforms, yet research does not clearly separate the challenges of co-teaching for teacher professional development, course improvement and for wider reforms. We explored how co-teaching emerged and what barriers teachers experienced as meaningful for their co-teaching after a national core curriculum reform. Two cross-sectional data sets were collected. Three qualitatively d…

  • Developing students’ digital competences through collaborative game design

    Open Access•Noora L Laakso, Tiina Korhonen et al.•ARTICLE•Computers & Education•2021

    This exploratory study engaged teams of elementary and middle school students in the collaborative design of digital games. Game design is theoretically examined in this study as a form of knowledge-creating learning that is characterized by collaborative efforts to advance a shared object of activity, i.e., the game being designed. Using mixed methods, we examined how students experienced the game design project and how the project fostered conn…

  • Lessons learned on student engagement from the nature of pervasive socio‐digital interests and related network participation of adolescents

    Open Access•Milla Kruskopf, Kai Hakkarainen et al.•ARTICLE•Journal of Computer Assisted…•2021

    The rise of modern socio‐digital technologies has fundamentally changed the everyday environments in which young people communicate with each other and cultivate interests. To gain a more sophisticated understanding of this phenomenon, this study provides in‐depth, qualitative insights into adolescents' experiences of their socio‐digital developmental ecologies. The 15 interview participants were recruited based on a previously conducted question…

  • How Mindsets, Academic Performance, and Gender Predict Finnish Students’ Educational Aspirations

    Open Access•Jenni Laurell, Khalil Gholami et al.•ARTICLE•Education Sciences•2022

    This study examined Finnish eighth graders’ (N = 1136) educational aspirations and how those can be predicted by mindsets, academic achievement, and gender. Multinomial logistic regression analyses were conducted to investigate how two mindset constructs (intelligence and giftedness), domain-specific academic performance (mathematics and reading), and gender relate to students’ educational aspirations on three levels (academic, vocational, and un…

  • Teachers as transformative agents in changing school culture

    Open Access•Hanna Reinius, Ida Kaukinen et al.•ARTICLE•Teaching and Teacher Education•2022•Cited by: 5•References: 9

    This interview study examined the transformative professional agency of expert teachers selected to perform city-wide innovator and developer roles in the context of digital school transformations in Helsinki, Finland. Our analysis revealed that exploring and developing a novel digital pedagogy in one's own teaching was considered the core of their innovation activity. The insights and know-how developed through classroom innovation enabled produ…

  • Idea generation and knowledge creation through maker practices in an artifact-mediated collaborative invention project

    Open Access•Sini Davies, Pirita Seitamaa-Hakkarainen et al.•ARTICLE•Learning Culture and Social…•2023

    This investigation involved carrying out interventions that engaged teams of lower-secondary (13–14-year-old) Finnish students in using traditional and digital fabrication technologies to make materially embodied collaborative inventions. By relying on video data and ethnographic observations of the student teams' collaborative invention processes, the investigation focused on investigating 1) how the teams generated and developed their design id…

  • Preparing students for the future

    Open Access•Katri Sarkio, Tiina Korhonen et al.•ARTICLE•Education Inquiry•2023•References: 3

    To implement educational transformations that prepare young people for the future society, it is valuable to deepen scientific understanding of socio-cultural, psychic, and physical aspects of learning environments. Towards that end, in this case study we examined educators’ and construction specialists’ perceptions of pedagogical activities and how design of physical learning environments intends to reciprocally support those activities in the c…

  • Creating Transformative Research–Practice Partnership in Collaboration with School, City, and University Actors

    Open Access•Tiina Korhonen, Laura Salo et al.•ARTICLE•Education Sciences•2024

    Traditional educational research has been criticized for the gap between the research and practice communities, meaning that outcomes do not transfer to educational praxis. To meet this challenge, policymakers, funders, and researchers are developing research–practice partnerships (RPPs). The purpose of this research is to study the research–practice partnership as a strategy for educational transformation in the Finnish educational context. This…

  • Educational design and implementation of game literacy in a multiliteracy learning environment

    Open Access•Esa Pavloff-Pelkonen, Kai Hakkarainen et al.•ARTICLE•Journal of Research on Technology…•2025

    This initial cycle of a larger design research explored game literacy in Finnish primary schools within a specifically designed multiliteracy learning environment. While games in education have been studied, specific design principles and processes for game literacy remain less explored. Grounded in game literacy theory and multiliteracies pedagogy, activities encouraged students to engage with, analyze, and apply game literacy concepts. Conducte…

Psychology (17 works) · Sociology (16 works) · Computer Science (15 works) · Pedagogy (10 works) · Knowledge management (8 works) · Innovative Teaching and Learning Methods (7 works) · Political science (7 works) · Epistemology (6 works) · Child Development and Digital Technology (5 works) · Engineering (5 works)

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