Prevalence and socio-demographic, anthropometric, and cognitive correlates of internet gaming disorder among children in China
Bibliographic Data
| ID | 11334333 |
|---|---|
| Authors | Xue Yang (0000-0001-9747-6467, Chinese University of Hong Kong, Shenzhen, corresponding author), Bishan Huang (0000-0002-8159-428X, Chinese University of Hong Kong), Kei Man Wong (0000-0003-1958-5187, Chinese University of Hong Kong) |
| Year | 2021 |
| Volume | 122 |
| Pages | 105893 |
| Publication date | 2021-03-01 |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Children and Youth Services Review (JOURNAL) |
| Journal identifiers | ISSN: 0190-7409 • E-ISSN: 1873-7765 |
| Publisher | Elsevier BV (PUBLISHER) |
| DOI | 10.1016/j.childyouth.2020.105893 |
| OpenAlex | W3115378638 |
| Language | EN |
| Citations received | 9 |
| References cited | 52 |
Anthropometry · Cognition · Developmental psychology · Environmental health · Population · Psychiatry · Self-esteem · Child Development and Digital Technology · Clinical Psychology · Demography · Impact of Technology on Adolescents · Medicine · Psychology · Social Media and Politics · Internal Medicine
Investigating gaming structural features associated with gaming disorder and proposing a revised taxonomical model
Internet use and cognitive development among rural adolescents in China
Evaluation of a multicomponent positive psychology program to prevent gaming disorder and enhance mental wellness in primary pupils
How Covid-19 stress related to schooling and online learning affects adolescent depression and Internet gaming disorder
The more developmental assets, the less internet gaming disorder? Testing the cumulative effect and longitudinal mechanism during the Covid-19 pandemic
Internet gaming disorder among middle school students
What is the reported relationship between self-esteem and gaming disorder? A systematic review and meta-analysis
Predicting Adolescent Internet Gaming Addiction from Perceived Discrimination, Deviant Peer Affiliation and Maladaptive Cognitions in the Chinese Population
How Does Family Dysfunction Influence Internet Gaming Disorder? Testing a Moderated Serial Mediation Model Among Chinese Adolescents
Diagnostic and Statistical Manual of Mental Disorders
Society and the Adolescent Self-Image
Body-Esteem Scale for Adolescents and Adults
Internet gaming disorder in children and adolescents
Developmental Stability and Change in Self-Regulation From Childhood to Adolescence
The cognitive psychology of Internet gaming disorder
Problematic Internet use and psychosocial well-being
A cognitive-behavioral model of pathological Internet use
Pathological Video-Game Use Among Youth Ages 8 to 18
Theory and measurement of generalized problematic Internet use
Loneliness as the Cause and the Effect of Problematic Internet Use
Preference for Online Social Interaction
The Ideal Elf
Bio-psychosocial factors of children and adolescents with internet gaming disorder
The Relationship between Impulsivity and Internet Gaming Disorder in Young Adults
Prevalence and Interpersonal Correlates of Internet Gaming Disorders among Chinese Adolescents
Depression, Internet Gaming Disorder, and the Moderating Effect of the Gamer-Avatar Relationship
Computer Gaming Disorder and ADHD in Young Children—a Population-Based Study
Internet Gaming Disorder
A partial mediation effect of father-child attachment and self-esteem between parental marital conflict and subsequent features of internet gaming disorder in children
The frequency of impairments in everyday activities due to the overuse of the internet, gaming, or smartphone, and its relationship to health-related quality of life in Korea
Problematic gaming behaviour and health-related outcomes
Defining Identification
| Citations per year | 1.8 |
|---|---|
| Citation span | 2021 - 2026 (6) |
| Highly cited | No |