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Thought Experiments in Video Games

Exploring the (Un)Ethics of Motherhood in Frictional Games’ Amnesia: Rebirth

Bibliographic Data

ID12804433
AuthorsAtėnė Mendelytė (0000-0002-3474-365X, Vilnius University, corresponding author)
Year2023
Volume19
Issue1
Pages38-54
Publication date2023-02-03
Open AccessYes
TypeARTICLE
VenueGames and Culture (JOURNAL)
Journal identifiersISSN: 1555-4120 • E-ISSN: 1555-4139
PublisherSAGE Publishing (PUBLISHER • US)
DOI10.1177/15554120231153715
OpenAlexW4319158706
LanguageEN
References cited6

The essay explores the philosophical potential of Frictional Games’ Amnesia: Rebirth (2020), a survival science-fiction horror game, which heavily focuses on story elements and deeply explores the idea of motherhood—a subject matter rarely encountered in this medium. By offering the semblance of control over space and time, suturing the player to the first-person perspective of a character only to gradually problematize the very notion of acting and suspending choice via highlighting any option as an ethical impasse—revealing a neither/nor nature of gamic choice—the game transforms itself from a Deleuzian action-image to a time-image, from an image favoring action to the one that problematizes time. What is more, the game functions as a thought experiment, juxtaposing epistemology and ethics via the idea of motherhood, which is shown to be an ethical choice from the perspective of individual action but unethical from the perspective of temporality

Action (physics · Aesthetics · Amnesia · Art · Character (mathematics · Cognitive psychology · Epistemology · Multimedia · Perspective (graphical · Sociology · Temporality · Video game · Visual arts · Cinema and Media Studies · Computer Science · Digital Games and Media · Mathematics · Philosophy · Psychology · Sexuality, Behavior, and Technology

  • Cybertext

    Espen Aarseth, Espen J Aarseth•Cybertext•1997

  • Game Time

    CHRISTOPHER HANSON•Game Time•2018

  • Persuasive Games

    Ian Bogost•Persuasive Games•2007

  • Primate Anatomy

    Open Access•B Wood•Journal of Human Evolution•2000

Highly citedNo

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