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Making the Invisible Visible in Science Museums Through Augmented Reality Devices

Bibliographic Data

ID12818243
AuthorsSusan A Yoon (0000-0002-8715-0233, University of Pennsylvania), Joyce Wang (0000-0002-8674-1015, University of Pennsylvania)
Year2013
Volume58
Issue1
Pages49-55
Publication date2013-12-05
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueTechTrends (JOURNAL)
Journal identifiersISSN: 8756-3894 • E-ISSN: 1559-7075
PublisherSpringer Science+Business Media (PUBLISHER • DE)
DOI10.1007/s11528-013-0720-7
OpenAlexW2070849542
LanguageEN
Citations received14
References cited30

Affordance · Augmented reality · Construct (python library · Educational technology · Human–computer interaction · Mathematics education · Multimedia · Science education · Teamwork · Augmented Reality Applications · Computer Science · Educational Games and Gamification · Museums and Cultural Heritage · Psychology

  • Impact of augmented reality-enhanced biological taxonomy instruction on students’ knowledge gains and science motivation

    Open Access•Anthony Ilobinso, Victoria L Lowell et al.•Journal of Research on Technology…•2025

  • Augmenting outdated museum exhibits with embodied and tangible interactions for prolonged use and learning enhancement

    Open Access•Dajin Lee, Daehyeon Nam et al.•International Journal of…•2025

  • Embedding dialog reading into AR picture books

    Kuo-En Chang, Yu-Wei Tai et al.•Interactive Learning Environments•2024

  • Enhancing local identity learning and affective effectiveness through augmented reality

    Yi-Wen Tsai, Y S Tsai et al.•Interactive Learning Environments•2025

  • Augmented reality worksheets in field trip learning

    Jia Zhang, Yu-Ting Huang et al.•Interactive Learning Environments•2023

  • Interact, engage, learn

    Open Access•Kai-Zhou Chen, Tz-Jian Chen et al.•Interactive Learning Environments•2026

  • Supporting preschoolers’ transitions from screen time to screen-free time using augmented reality and encouraging offline leisure activity

    Open Access•Hyunjin Shin, Gahgene Gweon•Computers in Human Behavior•2020

  • Platform is not destiny

    Open Access•Mina C Johnson‐Glenberg, Hannah Bartolomea et al.•Journal of Computer Assisted…•2021

  • A Methodological Case Study with Mobile Eye-Tracking of Child Interaction in a Science Museum

    Open Access•Yong Ju Jung, Heather Toomey Zimmerman et al.•TechTrends•2018

  • The Learning Affordances of Augmented Reality for Museum Exhibits on Human Health

    Camillia Matuk•Museums & Social Issues•2016

  • Supporting Observing-on-the-Move with Proximity-Based Technology

    Susan M Land, Heather Toomey Zimmerman et al.•Visitor Studies•2020

  • Augmented Reality to Engage Visitors of Science Museums through Interactive Experiences

    Open Access•Elena Spadoni, Sara Porro et al.•Heritage•2022

  • Visiting heritage museums with children

    Mao-Ying Wu, G Wall•Journal of Heritage Tourism•2016

  • An experiential view to children learning in museums with Augmented Reality

    Natasha Moorhouse, M Claudia Tom Dieck et al.•Museum Management and Curatorship•2019

  • Affordances and Limitations of Immersive Participatory Augmented Reality Simulations for Teaching and Learning

    Open Access•Matt Dunleavy, Christopher Dede et al.•Journal of Science Education and…•2009

  • T he Effect of Visitors ‘ Agendas on Museum Learning

    Open Access•John H Falk, Theano Moussouri et al.•Curator The Museum Journal•1998

  • Designs for learning

    Open Access•Sue Allen•Science Education•2004

  • The cognitive benefits of interactive videos

    Open Access•Stephan Schwan, Roland Riempp•Learning and Instruction•2004

  • Interaction and interactives

    Open Access•C Heath, Dirk Vom Lehn et al.•Public Understanding of Science•2005

  • Learning Impacts of a Digital Augmentation in a Science Museum

    Susan A Yoon, Karen Elinich et al.•Visitor Studies•2012

  • Sotto Voce

    Open Access•Margaret H Szymanski, Paul M Aoki et al.•Computer Supported Cooperative…•2008

  • Creating next generation blended learning environments using mixed reality, Video Games and Simulations

    Open Access•Sonny Kirkley, Jamie Kirkley•TechTrends•2005

  • Learning Science in Informal Environments

    George E Hein•Museums & Social Issues•2009

  • Co-participation among school children around a computer-based exhibit

    Open Access•Ditte Laursen•Social Studies of Science•2012

  • Animation

    Open Access•Barbara Tversky, Julie Bauer Morrison et al.•International Journal of…•2002

Unique citing works14
Citations per year1,4
Citation span2016 - 2026 (11)
Citation velocitycurrent
Highly citedNo
Citation typesNeutral: 14

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