Augmented reality in sport and healthcare sciences
A review
Bibliographic Data
| ID | 15801384 |
|---|---|
| Authors | Bakһytzһan Omarov (0000-0003-2174-0131, University of International Business, corresponding author), Bakhytzhan Omarov, Baurzhan Doskarayev (Abai Kazakh National Pedagogical University), Nurlan Omarov (0000-0003-4478-9464, University of Tourism), Bolat Kurmanbayev (0000-0002-1080-9685, University of International Business), Yermek Bitabarov (University of International Business) |
| Year | 2022 |
| Pages | 9847-9859 |
| Publication date | 2022-09-12 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | International Journal of Health Sciences (JOURNAL) |
| Journal identifiers | ISSN: 2550-696X • E-ISSN: 2550-6978 |
| Publisher | Universidad Tecnica de Manabi (PUBLISHER • EC) |
| DOI | 10.53730/ijhs.v6ns6.12653 |
| OpenAlex | W4295733020 |
| Language | EN |
| References cited | 7 |
The term "augmented reality," refers to the adding of new data to an existing environment. When contrasted to other innovations, augmented reality may provide benefits not previously available. This research aimed to describe and get a better understanding of the advantages that augmented reality may bring to the training of athletes. In this review we propose the findings were evaluated in terms of their significance in athletics in sports and healthcare sectors. According to the findings of our study, a variety of augmented reality methods could be employed for teaching as well as delivering feedback. It may be possible to change some of the rules in order to level the playing field amongst players with varying levels of expertise. The perception of the audience might be enhanced further by the addition of more information. We also investigated the limits of existing augmented reality systems, as well as their usefulness in training, and offered some pointers for the creation of various types of training situations. This paper describes augmented reality techniques and reviews augmented reality tools for sport and health sciences. Current study describes augmented reality tools. Firstly, we explain what the augmented reality stands for
Augmented reality · Business · Field (mathematics · Health care · Human–computer interaction · Mixed reality · Order (exchange · Perception · Political science · Variety (cybernetics · Virtual reality · Augmented Reality Applications · Computer Science · Educational Games and Gamification · Mathematics · Psychology · Artificial Intelligence
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| Citation velocity | historical |
|---|---|
| Highly cited | No |