Beyond Technology
Children's Learning in the Age of Digital Culture
Bibliographic Data
| ID | 19968693 |
|---|---|
| Authors | David Buckingham (0000-0002-5098-7056, corresponding author) |
| Year | 2007 |
| Pages | 224 |
| Publication date | 2007-07-30 |
| Open Access | No |
| Type | BOOK |
| Reviewed by | Beyond Technology: Children's Learning in the Age of Digital Culture, Panagiota Alevizou, 2008 |
| Venue | Beyond Technology (SOURCE_BOOK) |
| Publisher | Polity Press (PUBLISHER) |
| OpenAlex | W1534083395 |
| Open Library | OL34419069M |
| ISBN | 9780745638805 |
| Language | EN |
| Citations received | 67 |
Acknowledgments. Preface. 1. SELLING TECHNOLOGY SOLUTIONS. The Marketing of Educational Technology. 2. MAKING TECHNOLOGY POLICY. ICTs and the New Discourses of Learning. 3. TECHNO-TOPIAS. Constructing Childhood, Learning and Technology. 4. WAITING FOR THE REVOLUTION. The Unfulfilled Promise of Technological Change. 5. DIGITAL CHILDHOODS?. New Media and Children's Culture. 6. PLAYING TO LEARN?. Rethinking the Educational Potential of Computer Games. 7. THAT'S EDUTAINMENT. Digital Media and Learning in the Home. 8. DIGITAL MEDIA LITERACIES. An Alternative Approach to Technology in Education. 9. SCHOOL'S OUT?. The Future of Schooling in the Age of Digital Media. References
Digital culture · Digital media · Educational technology · ICTS · Information and Communications Technology · Mathematics education · Media studies · Multimedia · Pedagogy · Sociology · World Wide Web · Computer Science · ICT in Developing Communities · Information Society and Technology Trends · Psychology · Teaching, aids and devices
Internet skill levels increase, but gaps widen
Dynamic, Playful and Productive Literacies
Screen production for education
Homer versus Homer
Inside the House of Syn
Privacy and app use in Australian primary schools
Why the neutrality of Azerbaijan is important for the European Union
How Media Literacy Supports Civic Engagement in a Digital Age
Educação em direitos humanos e letramento digital
‘It’s just another nightmare to manage
How kids manage self-directed programming projects
Effectiveness of virtual reality game in foreign language vocabulary acquisition
Socioeconomic status influences Turkish digital natives’ internet use habitus
The impact of AI and robotics on physical, social‐emotional and intellectual learning outcomes
A pedagogical model for integrating film education and audio description in foreign language acquisition
Digital and information literacy inside and outside Spanish primary education schools
Policy Utopias, Sci-Fi Dystopias, and Contemporary Contests Over Childhood in Education Reform in the UK
Beyond “Media Panics”
Parenting and Digital Games
Critical Digital Literacy
Teaching the creative class? Media education and the media industries in the age of ‘participatory culture’
Mediatisierung schulischer Organisationskulturen
Living and Learning with New Media
Posthumanist Education
Smart Schools for saving the soul
Effective or affective schools? Technological and emotional discourses of educational change
What Are Preadolescent Readers Doing Online? An Examination of Upper Elementary Students’ Reading, Writing, and Communication in Digital Spaces
Pedagogical moments
Secondary students' online use and creation of knowledge
Radical transparency
Navigating and decoding dynamic maps
Mŏkpang
Playing in virtual spaces
Materializing fiction
The Forgotten Border
Appropriation through guided participation
Behind the high-tech fetish
Contributos para o aprofundamento do conceito de literacia
Computational Thinking and Media & Information Literacy
Whyville as a Networked Learning Environment
Constructing Dysfunction
Parenting in the digital age
Internet, children and space
Governmentality within Children's Technological Play
Gaming practices in everyday life. An analytical operationalization of field theory by means of practice theory
Multimodal representations of gender in young children's popular culture
A genealogy of the ‘future’
Mobile phones as life and thought companions
Analyzing youth digital participation
Youthful ‘fictions’, creative ‘journeys’ and potential strategies of resistance
The discursive construction of ‘good parenting’ and digital media – the case of children’s virtual world games
A evolução da educação midiática no Reino Unido
Critical Democracy Through Digital Media Production in a Third-Grade Classroom
Childhood Constructions of Contemporary Technology
A divergence of opinion
Promoting youth advocacy for resilience to disasters
In our family, we don’t watch those things’
Parents' meta-reflexivity benefits media education of children
Against Technologization
Old Communication, New Literacies
Home, School, Borrowed, Public or Mobile
Reading by Design
Energizing Project‐Based Inquiry
Becoming-Learner
Kids and gigs
New media, old images
Use before know-how
| Unique citing works | 67 |
|---|---|
| Citations per year | 3,72 |
| Citation span | 2008 - 2024 (17) |
| Citation velocity | recent |
| Highly cited | No |
| Citation types | Neutral: 60 |