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Self-Efficacy as a Long-Term Outcome of a General Education Course on Digital Technologies

Bibliographic Data

ID20297643
AuthorsRenata Revelo (0000-0002-7708-5909, University of Illinois Chicago), Christopher Schmitz (0000-0002-9673-9832, University of Illinois Urbana-Champaign), Christopher D Schmitz, Duyen T Le, Duyen Thi Hong Le (University of Illinois Urbana-Champaign), Michael C Loui (0000-0002-3871-0724, Purdue University West Lafayette)
Year2017
Volume60
Issue3
Pages198-204
Publication date2017-08-01
Open AccessYes
TypeARTICLE
VenueIEEE Transactions on Education (JOURNAL)
Journal identifiersISSN: 0018-9359 • E-ISSN: 1557-9638
PublisherInstitute of Electrical and Electronics Engineers (IEEE) (PUBLISHER)
DOI10.1109/te.2016.2635624
OpenAlexW2569414763
LanguageEN
Citations received1
References cited15

This paper investigates the long-term outcomes of a general education course on digital technologies. Through conducting cross-sectional and longitudinal interviews with students, the authors found that non-engineering students who took this course had notable noncognitive, long-term outcomes. A primary focus of the work reported in this paper was the long-term outcome of self-efficacy. The authors also investigated the sources of self-efficacy for the students in the course. The primary sources of self-efficacy in the course were verbal persuasion and mastery experience. Faculty and teaching assistants were key sources for verbal persuasion. Some students exhibited a “success paradox”: They felt successful in the course even though they failed to meet their initial expectations. The authors also found that a mastery experience, such as working on a final project, can still feel successful when it is mediated by verbal persuasion. This paper can guide faculty in designing or adapting courses to promote student self-efficacy

Course (navigation) · Mathematics education · Medical education · Outcome (game theory) · Pedagogy · Persuasion · Self-efficacy · Term (time) · Engineering · Experimental Learning in Engineering · Innovative Teaching and Learning Methods · Medicine · Online and Blended Learning · Psychology · Social Psychology

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Citations per year0.17
Citation span2020 - 2020 (1)
Highly citedNo

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