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Balancing fun and function

How gamification designs and family communication shape continuous usage in online learning platforms

Bibliographic Data

ID21403146
AuthorsTianyi Ma (0000-0002-0499-1054, University of Science and Technology of China), Bowen Zheng (0000-0003-0693-3840, Central South University, corresponding author), Wei Wang (0000-0001-5806-2368, University of Science and Technology of China), Hefu Liu (0000-0003-3854-7821, University of Science and Technology of China)
Year2026
Volume224
Pages124464
Publication date2026-03-01
Open AccessYes
TypeARTICLE
VenueTechnological Forecasting and Social Change (JOURNAL)
Journal identifiersISSN: 0040-1625 • E-ISSN: 1873-5509
PublisherElsevier BV (PUBLISHER)
DOI10.1016/j.techfore.2025.124464
OpenAlexW4417189536
LanguageEN
References cited83

Immersion (mathematics) · Mediation · Moderated mediation · Online learning · Perception · Usability · Digital Games and Media · Educational Games and Gamification · Technology Adoption and User Behaviour

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