Skip to main content

ETHNOS_APP

Home • Search • Journals • List 0

Liberty for Androids

Player Choice, Politics, and Populism in Detroit: Become Human

Bibliographic Data

ID6187979
AuthorsSophia Schubert (0000-0002-8878-7375, corresponding author), Stefan Schubert (0000-0003-2938-4696)
Year2021
Volume16
Issue3
Publication date2021-09-07
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueEuropean Journal of American Studies (JOURNAL)
Journal identifiersISSN: 1991-9336 • E-ISSN: 1991-9336
PublisherOpenEdition (PUBLISHER)
DOI10.4000/ejas.17360
OpenAlexW3200441779
LanguageEN
Citations received2
References cited15

In this article, I analyze the 2018 video game Detroit: Become Human as a potentially political text from the perspective of literary and cultural studies. I argue that it features and presents narrative choices in a way that encourages players to make decisions not solely for personal or empathetic reasons but also through a political contemplation, and I contend that the manner in which the game narratively presents individual agency and populist imaginations of “the people” complicates this political project. To do so, I first present an approach to narrative, agency, and politics in video games more generally, before then discussing questions of agency and politics in Detroit: Become Human on three levels: in its narrative presentation, in how the gameplay politicizes player choice, and in how both the narrative and the ludic elements in the game complicate its interest in politics. This contribution thus suggests ways of both studying the connections of agency and politics in video games and culturally contextualizing this particular way of representing (a)political choices

Aesthetics · Agency (philosophy · Art · Contemplation · Epistemology · Literature · Media studies · Multimedia · Narrative · Perspective (graphical · Political science · Politics · Populism · Social science · Sociology · Video game · Visual arts · Computer Science · Digital Games and Media · Gender, Feminism, and Media · Sexuality, Behavior, and Technology · Law · Philosophy

  • Let’s Play Democracy, Exploratory Analysis of Political Video Games

    Open Access•Angel Torres-Toukoumidis, Isidro Marín Gutierrez et al.•Societies•2023

  • The Reader‐Player Interactivity Framework

    Open Access•Brady L Nash, Virginia Killian Lund et al.•Reading Research Quarterly•2026

  • Gender, Race, and American Science Fiction

    Jason Haslam•Gender, Race, and American…•2015

  • Cybertext

    Espen Aarseth, Espen J Aarseth•Cybertext•1997

  • Race in American Science Fiction

    Isiah Lavender, Isiah III Lavender•Race in American Science Fiction•2011

  • More than a Game

    Barry Atkins•More than a game•2003

  • Civil Rights And The Idea Of Freedom

    Richard H King, Richard King•Civil rights and the idea of…•1992

  • Storyplaying

    Open Access•Sebastian Domsch•Storyplaying•2013

  • Gamer Nation

    John E Wills, John Wills•Gamer Nation•2019

  • On Video Games

    Soraya Murray•On Video Games•2018

  • Collective Action and the Civil Rights Movement

    Dennis Chong•Collective Action and the Civil…•1991

  • Critical Respect

    Open Access•Rosalind Gill, Rosalind C Gill•European Journal of Women s Studies•2007

  • What Is Populism

    Jan-Werner Müller, Jan‐werner Müller•What Is Populism?•2016

Unique citing works2
Citations per year0,67
Citation span2023 - 2026 (4)
Citation velocitycurrent
Highly citedNo
Citation typesNeutral: 2

Tools

Open DOIOpen Access
Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae