Escape Rooms as a Learning Strategy for Special Education Master’s Degree Students
Bibliographic Data
| ID | 15464161 |
|---|---|
| Authors | Ana Manzano-León (0000-0001-6966-0355, University of Almería), José M Rodríguez-Ferrer (0000-0003-1811-0040, University of Almería, corresponding author), José Manuel Aguilar-Parra (0000-0002-6703-0680, University of Almería, corresponding author), Ana María Martínez Martínez (University of Almería), Antonio Luque de la Rosa (0000-0001-7981-029X, University of Almería), Darío Salguero García (0000-0003-2903-7993, University of Almería), Juan Miguel Fernández Campoy (0000-0002-5119-199X, University of Almería) |
| Year | 2021 |
| Volume | 18 |
| Issue | 14 |
| Pages | 7304-7304 |
| Publication date | 2021-07-08 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | International Journal of Environmental Research and Public Health (JOURNAL) |
| Journal identifiers | ISSN: 1661-7827 • E-ISSN: 1660-4601 |
| Publisher | Multidisciplinary Digital Publishing Institute (PUBLISHER • CH) |
| DOI | 10.3390/ijerph18147304 |
| PMID | 34299753 |
| OpenAlex | W3180705812 |
| Language | EN |
| Citations received | 9 |
| References cited | 5 |
Escape rooms and breakout are learning strategies that can facilitate motivation of learning through challenges. In these strategies, students must work as a team and use their reasoning, knowledge, and skills to solve puzzles and challenges related to the content of the curriculum, allowing them to solve the game in a limited time. The aim of this study was to determine the effects of the implementation of an escape room on classroom flow, academic performance, school motivation, and prosocial and antisocial behaviours with higher students in a Special Education master's degree course. The quantitative results show a significant improvement in classroom flow, academic performance, and classroom climate, and a better score in prosocial and antisocial behaviours. The qualitative findings provide a better understanding of these results, and support the conclusion that the use of escape rooms is fun and motivating for students, and facilitates their learning achievement
Breakout · Curriculum · Degree (music · Developmental psychology · Mathematics education · Pedagogy · Prosocial behavior · Educational Games and Gamification · Psychology · Sports and Physical Education Research · Youth Development and Social Support
Designing online educational escape rooms for sustainable development and academic growth
Unlocking learning
Using Escape Rooms as Evaluation Tool in Active Learning Contexts
Gamification Tools in Higher Education
Melody Mystery
Online Escape Room during Covid-19
Educational Hall Escape
Unleashing Creativity and Cooperation
Gamification in Initial Teacher Training to Promote Inclusive Practices
| Unique citing works | 9 |
|---|---|
| Citations per year | 1.8 |
| Citation span | 2021 - 2026 (6) |
| Citation velocity | current |
| Highly cited | No |
| Citation types | Neutral: 9 |