Ludic Agency and Retail Spectacle
Bibliographic Data
| ID | 2215853 |
|---|---|
| Authors | Robert V Kozinets (0000-0003-1724-8259), J F Sherry (0000-0002-5153-5465), John F Sherry Jr, Jr John F Sherry, Diana Storm, Adam Duhachek, Krittinee Nuttavuthisit (0000-0003-3020-1148), Benét Deberry‐spence |
| Year | 2004 |
| Volume | 31 |
| Issue | 3 |
| Pages | 658-672 |
| Publication date | 2004-12-01 |
| Peer Reviewed | Yes |
| Open Access | No |
| Type | ARTICLE |
| Venue | Journal of Consumer Research (JOURNAL) |
| Journal identifiers | ISSN: 0093-5301 • E-ISSN: 1537-5277 |
| Publisher | Oxford University Press (OUP) (PUBLISHER) |
| DOI | 10.1086/425101 |
| OpenAlex | W2158160705 |
| Language | EN |
| Citations received | 67 |
| References cited | 25 |
Spectacular, themed environments have been theorized as places where play is limited and consumer agency is overpowered. In a multiperspectival ethnographic engagement with ESPN Zone Chicago, we find consumers resisting the rules, but only to a limited degree. Spectacular consumption possesses a do-it-yourself quality unrecognized in prior theory. Technology and screens are important to this form of play, which exhibits a transcendent character built of liminoid elements and consumer fantasy. Yet, even in ostensibly overpowering spectacular consumption environments, consumption still is negotiated dialectically; consumer and producer interests are embedded in one another in a process of “interagency.”
Agency (philosophy) · Library science · Media studies · Political science · Social science · Sociology · Spectacle · Computer Science · Consumer Behavior in Brand Consumption and Identification · Consumer Retail Behavior Studies · History · Law · Media, Gender, and Advertising
Studying Consumption Behaviour through Multiple Lenses
Retail and Fashion - A Happy Marriage
Place Attachment in Commercial Settings
Consumer Culture Theory (CCT)
Consumer Empowerment Through Internet-Based Co-creation
Working consumers
Co-creation of tourist experiences
Conceptualizing spatial types
Consuming for an Imagined Future
The Impact of Mixed Emotions on Consumer Improvisation Behavior in the Environment of Covid-19
The Effect of Heritagescapes on Immersion and Hedonia
New Moralities for New Media? Assessing the Role of Social Media in Acts of Terror and Providing Points of Deliberation for Business Ethics
Enhancing Consumer Well-Being and Behavior with Spiritual and Fantasy Advertising
That’s So Instagrammable! Understanding How Environments Generate Indirect Advertising by Cueing Consumer-Generated Content
Spectacle and Brand Experience in the Field of Luxury Fashion
Liminality and contemporary engagement
Eating ants
Two turntables and a microphone
Grooving in the ludic foodscape
Trouble in virtual heaven
Fan zones at Fifa World Cup 2026
Discursive Practices and the Production of Heterotopias in Urban Renewal
Mediating social phygital experiences in the context of esports tournaments
You change, I change
The Consumer as Foucauldian “Object of Knowledge”
Retail spaces and consumer labour in a digital first economy
What is eSports and why do people watch it
The Wisdom of Consumer Crowds
Historic buildings and the creation of experiencescapes
The emperor’s new cosplay
Making the case for reusing and sharing data in qualitative consumer research
Consumer tactics
“One day you’ll buy a Rolex from me”
Space for seduction
Colours and scarves
Let's get this show on the road! Introducing the tourist celebrity gaze
Tourist Film Souvenirs and Post-Postmodern Authentication
The structural semiotics paradigm for marketing research
Should Consumer Citizens Escape the Market
One more piece
Narrative and Persuasion in Fashion Advertising
Rhythms of urban injustice
Sporting Sensation
Enacting Green Consumers
Digital Play and the Actualization of the Consumer Imagination
Human Values and Digital Work
Play at Any Cost
Selling Pain to the Saturated Self
Women Skating on the Edge
Domesticating Public Space through Ritual
Why Online Consumption Communities Brutalize
Dysplacement and the Professionalization of the Home
Consumer Timework
Becoming Through Contiguity and Lines of Flight
Space as a Resource in the Politics of Consumer Identity
Timeflow
How Marketplace Performances Produce Interdependent Status Games and Contested Forms of Symbolic Capital
Magical Thinking and Consumer Coping
Early Modern Ottoman Coffeehouse Culture and the Formation of the Consumer Subject
Street Art, Sweet Art? Reclaiming the "Public" in Public Place
The Marketplace Management of Illicit Pleasure
Asian Brands and the Shaping of a Transnational Imagined Community
Towards an embodied understanding of consumers with disabilities
Road bowling in Ireland
Gettysburg re-imagined
You can't always get what you want
Custodian behavior
Power at play
New forms of consumption
Discipline and Punish
The culture of narcissism
The Society of the Spectacle
Enchanting a Disenchanted World
The Mediatization of Consumption
The Bridge from Text to Mind
Construing the Critical Imagination
Homo ludens
The Consumption of Performance
Play as a Consumption Experience
A Naturalistic Inquiry into Buyer and Seller Behavior at a Swap Meet
Marketing and Seduction
How Consumers Consume
The Role of Television in the Construction of Consumer Reality
Being in the Zone
The Politics of Consumption
Can Consumers Escape the Market? Emancipatory Illuminations from Burning Man
Utopian Enterprise
The Mountain Man Myth
Liberatory Postmodernism and the Reenchantment of Consumption
May the farce be with you
Just doing it
| Unique citing works | 67 |
|---|---|
| Citations per year | 3,19 |
| Citation span | 2005 - 2026 (22) |
| Citation velocity | current |
| Highly cited | No |
| Citation types | Neutral: 63 |