Virtual Art
From Illusion to Immersion
Bibliographic Data
| ID | 20004089 |
|---|---|
| Authors | Oliver Grau (0000-0002-1945-2838, corresponding author) |
| Year | 2002 |
| Pages | 430 |
| Publication date | 2002-01-01 |
| Open Access | No |
| Type | BOOK |
| Venue | Virtual Art (SOURCE_BOOK) |
| Publisher | The MIT Press (PUBLISHER • US) |
| DOI | 10.7551/mitpress/7104.001.0001 |
| OpenAlex | W4253189101 |
| Open Library | OL29593470M |
| ISBN | 9780262274265 |
| Language | EN |
| Citations received | 42 |
Art · Cinema and Media Studies · Computer Science · Digital Games and Media · 751.7/4/01 · Art and electronics · Computer art · General · N7436.5 .g7313 2003 · N7436.5 .g7313 2003x · Panoramas · Techniques · Virtual reality · Virtual reality in art
Reconstructing Aura in immersive heritage media
Designing immersive experiences for heritage sites
Interactivity
A history of virtual reality in performance
Aesthetics of Hallucination
Collecting and preserving media art in Portuguese museums
İmgeye Gömülmek
From Immersion to Interference
Transformation of directorial intent
XO (Expanded Opera). Une cartographie de la scène reconfigurée par les technologies
Immersivity
“Mother and son
Processes of Our Mediated Spaces
Sites and sounds of national memory
Görüntüleme Bi̇çi̇mi̇ Olarak Anamorfi̇k Gerçekli̇k Ve Karma Gerçekli̇k Analoji̇si̇
Metaverse Ve Sanal Gerçekli̇k Bağlaminda Görsel Sanatlarin Yeni̇den İnşasi
Digital Representation of City Cultural History
A Lived Experience—Immersive Multi-Sensorial Art Exhibitions as a New Kind of (Not That) ‘Cheap Images’
Becoming (Un)Masked
Las virtualidades del arte (o cómo el arte es, ante todo, virtual)
Tempo e memória em narrativas de realidade virtual
Seeking the Sound
De la VR a la ER en la Recuperación del Patrimonio Art ́ístico
Rethinking the Phantasmagoria
Green Marketing on the Go
From cinematograph to 3D model
Le concept d’immersion
Le théâtre immersif
Embodying Metaverse as artificial life
Virtual Craft
Les enjeux esthétiques du jeu vidéo
Le ventriloque intermédial
Revisiting the layer/mask paradigm for augmented scenery
Startmaking sense
Digital Imagination
Virtual Reality, Embodiment, and Allusion
Converse Cave and Embodied Entelechia
New Media Art in Contemporary India
Immersion and metal music videos
Beyond Representation in Virtual Reality
Political and social potentialities of tele-immersive media
Do Tangível ao Figital
| Unique citing works | 42 |
|---|---|
| Citations per year | 1,91 |
| Citation span | 2004 - 2026 (23) |
| Citation velocity | current |
| Highly cited | No |
| Citation types | Neutral: 40 |