Augmented reality for STEM learning
A systematic review
Bibliographic Data
| ID | 23325949 |
|---|---|
| Authors | Maria-Blanca Ibanez (0000-0003-2612-4207), Carlos Delgado-Kloos |
| Year | 2018 |
| Volume | 123 |
| Pages | 109-123 |
| Publication date | 2018-08-01 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Computers & Education (JOURNAL) |
| Journal identifiers | ISSN: 0360-1315 • E-ISSN: 1873-782X |
| Publisher | Elsevier BV (PUBLISHER) |
| DOI | 10.1016/j.compedu.2018.05.002 |
| Language | EN |
| Citations received | 115 |
| References cited | 53 |
Research trends in the use of augmented reality in science education
Integrating augmented reality into problem based learning
Metaverse
Bibliometric analysis of augmented reality in education and social science
Impact of technological pedagogical innovations on physics education
Multi-group comparison of STEM education approaches
Preschool Children's Science Learning and Retention in a 5E ‐Based Inquiry Framework
Augmented reality technology in enhancing learning retention and critical thinking according to STEAM program
Fostering sustainable development knowledge and attitudes through mobile applications in fifth-grade social studies
Virtual and augmented reality as tools for improving students' performance in STEM fields
Supporting Flipped and Gamified Learning With Augmented Reality in Higher Education
Augmented reality for practice-oriented learning in dual education
Snailed It! Inside the Shell
Integrating immersive technologies with STEM education
Teachers’ attitudes and self-efficacy toward augmented reality in chemistry education
The Use of VR/AR End-User Development Tools in Education
Extended reality as a means to enhance public health education
Teacher Training for ‘Augmented Reading’
“Wow! This Is So Cool”
Augmented Reality in Lower Secondary Education
Augmented Reality in Higher Education
Enhancing Informal Education Through Augmented Reality
Ar4fsm
Design and Usability Testing of an Augmented Reality (AR) Environment in Pharmacy Education—Presenting a Pilot Study on Comparison between AR Smart Glasses and a Mobile Device in a Laboratory Course
Novel Mixed Reality Use Cases for Pilot Training
Teachers’ Professional Training through Augmented Reality
Active Learning Augmented Reality for STEAM Education—A Case Study
What Is the Effect of Using Mobile Augmented Reality in K12 Inquiry-Based Learning
Augmented Reality and Inferential Comprehension in Advanced EFL Learners
The Role of Cognitive Learner Prerequisites for Cognitive Load and Learning Outcomes in AR-Supported Lab Work
Transformative Metaverse Pedagogy for Intangible Heritage
Continuance Intention of Augmented Reality Textbooks in Basic Design Course
Conceiving Socioscientific Issues in STEM Lessons from Science Education Research and Practice
A Narrative Review on Augmented Reality in Education
Potential Augmented Reality Application Areas for Pilot Education
A Case Study of a Secondary Biology Teacher’s Pedagogical Reasoning and Action with Augmented Reality Technology
Fostering Performance in Hands-On Laboratory Work with the Use of Mobile Augmented Reality (AR) Glasses
The Art Nouveau Path
Impact of augmented reality-enhanced biological taxonomy instruction on students’ knowledge gains and science motivation
De la Realidad Extendida al Metaverso
Uso didáctico de la Realidad Aumentada en la Educación Preescolar
Bridging narrative and locality in mobile-based augmented reality educational activities
Digital learning in early childhood
Trends and applications of AI in immersive learning environments
Embedding dialog reading into AR picture books
The effect of Augmented Reality (AR) supported geometric shape learning on children’s visual perceptual development in early childhood education
Investigating primary school students’ epistemic beliefs in augmented reality-based inquiry learning
A systematic review of mobile-assisted oral communication development from selected papers published between 2010 and 2019
Augmented reality worksheets in field trip learning
Augmented reality in STEM education
The acceptance of augmented reality in engineering education
Applying Augmented reality to enhance physics laboratory experience
Metaverse-based education
Is there deep learning on Mars? STEAM education in an inquiry-based out-of-school setting
Synergistic effects of AR and reflective pedagogy
Can you see Orion
Investigation of virtual & augmented reality classroom learning environments in university STEM education
Augmented reality
Augmented reality for learning in special education
Insights into usability, academic outcomes, and emotional responses in an AR-Interactive learning environment
Possibilities of Extended Reality in education
Augmented reality enhanced cognitive engagement
Impacts of augmented reality and a digital game on students’ science learning with reflection prompts in multimedia learning
Tracking the process and motivation of math learning with augmented reality
Integrating augmented reality into inquiry-based learning approach in primary science classrooms
Incorporating spirituality and art factors into interdisciplinary tasks
The impact of emerging educational technologies, including artificial intelligence and augmented reality, on the improvement of practical skills learning
A systematic review of mobile game-based learning in STEM education
Which types of learners are suitable for augmented reality? A fuzzy set analysis of learning outcomes configurations from the perspective of individual differences
Can augmented reality (AR) applications enhance students’ experiences? Gratifications, engagement and learning styles
Effects of augmented reality on learning and cognitive load in university physics laboratory courses
Designing and evaluating a high interactive augmented reality system for programming learning
Effectiveness of virtual reality game in foreign language vocabulary acquisition
EmoFindAR
Enhancing STEM competence by making electronic musical pencil for non-engineering students
Exploring the role of conceptual knowledge and representational competence in an augmented reality physics environment
Augmented reality tools for sports education and training
A systematic review of educational digital storytelling
Media comparison studies dominate comparative research on augmented reality in education
The potential of temporal analysis
Factors influencing seniors’ adoption of augmented reality cognitive training games
The construction of a theory‐based augmented reality‐featured context‐aware ubiquitous learning facilitation framework for oral communication development
Augmented reality technology in language learning
The impact of augmented reality on cognitive load and performance
Examination of Multimedia Learning Principles in Augmented Reality and Virtual Reality Learning Environments
Augmented reality and competition in robotics education
The development and construction of an AR ‐guided learning model with focused learning theories
Towards a Design of the Best Practices for AR ‐Guided Oral Communication Development
Panoramic video in education
The effects of an augmented reality based magnetic experimental tool on students' knowledge improvement and cognitive load
Bibliometric mapping of theme and trends of augmented reality in the field of education
The impact of instructional support via generative learning strategies on the perception of visual authenticity, learning outcomes, and satisfaction in AR-based learning
Enhancing students’ science learning using virtual simulation technologies
Could augmented reality technology help social skills learning in children with autism spectrum disorder when it’s just a hook
The Use of Technology in Primary School Science Education From 1974 to 2025
Online mathematics education as bio-eco-techno process
The Effects of Integrated STEM Education on K12 Students’ Achievements
Professional skills training in developing digital materials through augmented and virtual reality applications
Semiotics, memory and augmented reality
What factors influence scientific concept learning? A study based on the fuzzy‐set qualitative comparative analysis
Affordances and Limitations of Immersive Participatory Augmented Reality Simulations for Teaching and Learning
Seamless flipped learning
Current status, opportunities and challenges of augmented reality in education
The learning effects of computer simulations in science education
Advantages and challenges associated with augmented reality for education
Animating eco-education
Recent advances in augmented reality
Augmented reality in science laboratories
A Survey of Augmented Reality
Impact of an augmented reality system on students' motivation for a visual art course
A Scaffolding Design Framework for Software to Support Science Inquiry
Augmented reality in education
The qualitative content analysis process
Why Minimal Guidance During Instruction Does Not Work
Augmented Reality-Based Simulators as Discovery Learning Tools
A review of research methodologies used in studies on mobile handheld devices in K-12 and higher education settings
Three Approaches to Qualitative Content Analysis
| Unique citing works | 115 |
|---|---|
| Citations per year | 16,43 |
| Citation span | 2019 - 2026 (8) |
| Citation velocity | current |
| Highly cited | Yes |
| Citation types | Neutral: 115 |