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Analysis of English Idiomatic Learning Behaviors of an Audio-Visual Mobile Application

Bibliographic Data

ID5092011
AuthorsWen-Chi Vivian Wu (0000-0002-2512-0979, China Medical University), I-Ting Doris Lin (Chienkuo Technology University), Michael W Marek (0000-0003-3784-1287, Wayne State College), Fang-Chuan Ou Yang (0000-0001-7815-9239, Providence University, corresponding author)
Year2021
Volume11
Issue2
Publication date2021-04-01
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueSAGE Open (JOURNAL)
Journal identifiersISSN: 2158-2440 • E-ISSN: 2158-2440
PublisherSAGE Publications Inc (PUBLISHER)
DOI10.1177/21582440211016899
OpenAlexW3170928349
LanguageEN
Citations received5
References cited42

Employment of idioms is essential to reach higher English expressive levels, especially for English as Foreign Language (EFL) learners. However, English idioms are challenging for both instructors and learners because the complex content of idioms depends on understanding their cultural context. Most mobile language applications are for vocabulary acquisition. Therefore, the purpose of this study was to develop an animation/video-based application, "My English Idiom Learning Assistant" (MEILA), to explore the different idiom learning behaviors, as well as the relationships of their learning behaviors to MEILA. To explore the relationship between the learning outcomes and the learning behaviors, the researcher used logs from the MEILA database. The participants consisted of 59 freshmen from two English conversation classes in one private university in central Taiwan. Students experienced the learning activities over 3 weeks. The researcher adopted idiomatic understanding pre- and posttests for the study as well as in-depth interviews. The results revealed that MEILA significantly enhanced idiomatic learning outcomes. The sequential analysis used provides language instructors an example of monitoring learning behaviors to improve teaching materials and methods. The findings may stimulate more mobile-assist language learning (MALL) researchers, English instructors, and app designers to create innovative mobile environments for English idiomatic learning

Animation · Conversation · English as a foreign language · Foreign language · Language acquisition · Linguistics · Mathematics education · Vocabulary · Communication · Computer Science · Education and Technology Integration · EFL/ESL Teaching and Learning · Mobile Learning in Education · Psychology

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Unique citing works5
Citations per year1,25
Citation span2022 - 2025 (4)
Citation velocityrecent
Highly citedNo
Citation typesNeutral: 4

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